Changelog/Version 3
Contents
Minecraft 1.7.10
Version 3
Released November 15, 2015.
Fixes:
- Fixed online bonuses.
Released November 14, 2015.
Pokémon:
Moves:
- Added Disable
- Added Encore
- Added Focus Punch
- Added Payback
- Added Stored Power
- Added Switcheroo
- Added Trick
Abilities:
- Added Analytic
- Added Arena Trap
- Added Download
- Added Illusion
- Added Imposter
- Added Lightning Rod
- Added Magic Bounce
- Added Magnet Pull
- Added Mold Breaker
- Added Moody
- Added No Guard
- Added Pickup
- Added Serene Grace
- Added Shadow Tag
- Added Sheer Force
Tweaks:
- Added new sashes.
- Modified shrine mechanics.
- Updated Chinese (Simplified), Chinese (Traditional), French, Italian, Japanese, Korean, Mexican Spanish, Portuguese, Russian, Spanish, and Swedish translations
Fixes:
- Fixed timeout issue.
- Fixed the Trainer editor sometimes crashing clients.
- Fixed Pokémon in battles despawning.
- Fixed ranch hardness.
- Fixed database reload bug.
- Fixed experience calculation.
- Fixed sealed mail sprites.
- Fixed armor material NPE
- Ported all battle bug fixes from 1.8.
Released February 6, 2015.
Abilities:
- Added Competitive
- Added Contrary
- Added Defiant
- Added Forewarn
- Added Frisk
- Added Iron Fist
- Added Magic Guard
- Added Overcoat
- Added Reckless
- Added Rock Head
- Added Simple
- Added Steadfast
- Added Super Luck
- Added Trace
- Added Unaware
- Added Water Veil
- Added Weak Armor
- Added Wonder Skin
Moves:
- Added Chip Away
- Added Frost Breath
- Added Fury Cutter
- Added Present
- Added Psyshock
- Added Psystrike
- Added Storm Throw
- Added Taunt
- Added Wring Out
Tweaks:
- Added distinct messages for stat boosts by 1, 2, and 3 levels
- Added real time capability for servers (single player works too), extends day cycle to 24 hours — affects spawns
- Added Shiny Shuckle's texture
- Added status markers
- Temple blocks now connect to glass panes.
- Make mod stairs connect to glass (roof layouts, etc.)
- Make ItemBlock trigger protection events (WorldGuard compatibility)
- Updated Chinese (Simplified) and Spanish translations
Fixes:
- Level-up held items are consumed upon evolution.
- Level-up held item evolutions only happen at the correct time of day.
- Allowed EV berries to raise happiness when EV is 0.
- Status moves now ignore type immunities.
- Fixed increased critical ratios
- Critical hits now ignore positive defense boosts and negative attack modifiers.
- Missing doesn't trigger contact Abilities
- Fixed burn claiming failure with moves that have burn as a secondary effect
- Fixed Clear Smog
- Fixed a battle bug with Echoed Voice
- Haze now affects everyone in double battles.
- Fixed Heal Pulse
- Fixed partially-trapping moves
- Fixed Perish Song
- Fixed Clear Body/Hyper Cutter preventing target from getting its stats raised
- Fixed Ditto + Ditto passing Limber
- Fixed Abilities that modify power or accuracy (Blaze, Compound Eyes, Flash Fire, Hustle, Overgrow, Sand Force, Swarm, Torrent)
- Fixed Damp
- Fixed Pokémon with Levitate being affected by Spikes and Toxic Spikes
- Fixed up held items not saving into the database
- Fixed flinching failing if the user has Inner Focus
- Cherish Balls can no longer be passed with breeding.
- Removed GS Ball from boss Pokémon drops
- Corrected the number of obtainable Gems in the config
- Removed console print statement when Pokémon drop items
Released January 15, 2015.
Items:
- Added Black Sludge
- Added Fresh Water
- Added Focus Band
- Added Focus Sash
- Added Lansat Berry
- Added Lemonade
- Added Moomoo Milk
- Added Soda Pop
Abilities:
- Added Clear Body
- Added Flare Boost
- Added Huge Power
- Added Justified
- Added Motor Drive
- Added Own Tempo
- Added Quick Feet
- Added Rattled
- Added Sap Sipper
- Added Snow Cloak
- Added Solid Rock
- Added Thick Fat
- Added Tinted Lens
- Added Vital Spirit
Moves:
- Added Counter
- Added Destiny Bond
- Added Echoed Voice
- Added Fake Out
- Added Mirror Coat
- Added Sketch
Other Changes:
- Added SQL database support for Pixelmon saves
- Added comprehensive battle logging
- Added
/copyToDB
command - Modified some item sprites (TMs, evolution stones, aluminum plates, held items, medicine)
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
Fixes:
- Changed the way Snore works
- Multi-turn moves now cannot miss on their preparation turns.
- Modified Sand Veil to Generation 5 percentage
- Removed unnecessary message when Moxie activates at max Attack
- Removed Metronome (held item) activation message
- Yawn no longer works against Pokémon that are already statused.
- Fixed Sucker Punch
- Fixed Perish Song
- Fixed Facade
- Fixed Whirlwind and similar moves selecting the same Pokemon
- Fixed Tailwind not fading
- Fixed Hyper Cutter working on self-inflicted stat drops
- Fixed Metronome (move)
- Fixed multi-turn moves not resetting when they fail
- Fixed False Swipe KOing Pokémon when boosted by Technician.
- Sturdy now completely blocks OHKO moves.
- Fixed EVs over-capping
- Fixed items running at end of turn (Leftovers, etc.)
- Fix to breeding environments
- Language fixes
Released December 25, 2014.
Pokémon:
- Added Azumarill
- Added Celebi
- Added Corsola
- Added Forretress
- Added Marill
- Added Natu
- Added Pineco
- Added Shuckle
- Added Tyrogue
- Added Xatu
Other Changes:
- Added Christmas gifts
Fixes:
- Fixed a crash with riding Pokemon on servers
- Fixed ranch blocks not unlocking Pokémon on destruction
Released December 18, 2014.
Changes:
- Reverted Dawn/Dusk Ore textures to its textures from 3.3.6.
- Updated Spanish translation
Fixes:
- Bug fixes
Released December 16, 2014.
Changes:
- Changed Dawn/Dusk Ore textures to former Dawn and Dusk Stone ore.
- Updated Chinese (Traditional) and Portuguese translations
Fixes:
- Dawn/Dusk Ore no longer crashes players.
Released December 15, 2014.
Changes:
- Added Entei
- Added Raikou
- Added Suicune
- Added Adaptability
- Added Anger Point
- Added Defeatist
- Added Flash Fire
- Added Limber
- Added Natural Cure
- Added Poison Heal
- Added Prankster
- Added Regenerator
- Added Solar Power
- Added Technician
- Added Volt Absorb
- Added Water Absorb
- Added Dawn/Dusk Ore
- Added Dawn Stone shard
- Added Dawn Stone
- Removed Dawn Stone ore
- Removed Dusk Stone ore
- Added configuration option to disable ranch crafting while allowing breeding
- Added configuration option to spawn Gem shrines
- Updated textures to Evolution Stone ores
- Trainer editor now allows 2 types of custom Steve textures, player name or resource pack
- Dawn spawns (Pokémon and blocks) now actually spawn
- Adjusted Sableye diamond drop rate
- Added a flying model to Lugia to fix the idle animation when flying
- Ranch blocks now stay above ground when they have eggs, regardless of player distance
- Updated Chinese (Simplified) and Chinese (Traditional) translations
Fixes:
- Fix to Shell Bell boosting HP above maximum
- Fix to Life Orb giving incrementing boosts
- Fix to Trick Room and weather lasting forever
- Fix to Toxic Spikes not poisoning new Pokémon
- Fix to Future Sight never hurting the opponent
- Fix to Outrage/Petal Dance lasting too long
- Fix to statuses firing after death
- Fix to Leech Seed reviving the dead
- Fix to Rest succeeding if attempted by a sleeping Pokemon via Sleep Talk
- Fix to confusion damage being incorrectly calculated
- Fix to Magnet Rise/Smack Down not working together
- Fix to Sturdy surviving Explosion
- Fix to Punishment having power 200 at all times
- Fix to Brine boosting the opponents attack instead
- Fix to Whirlwind/Roar/etc. giving players a choice of Pokémon
- Fix to stats reducing before damage (Overheat, etc.)
- Fix to Heal Bell/Aromatherapy not working
- Fix to Inner Focus not working
- Fix to Belly Drum not maxing attack
- Fixed Berries being consumed to no effect (-EV berries used at 0 EVs)
- Fixed Berries requiring full change amount to occur to take effect (-EV Berries not setting EVs to 0 when EVs are 1-9)
- Fixed vitamins being consumed to no effect (+EV vitamins used at >100 EVs)
- Fixed vitamins requiring full change amount to occur to take effect (+EV vitamins not setting EVs to 100 when used when EVs are 91-99)
- Berries and vitamins now display notice when use failed
- Berries and vitamins no longer consumed when use failed
- Fixed minor graphical nuances in the choose attack screen
- Fixed another burn bug
- Fixed new PC duplication bug on laggy servers
- Fixed crash in choose Pokémon screen when clicking empty slot
- Fixed crash bug in replace attack when forgetting last learned attack in battle
- Fixed Coil self-targeting
- Fixed starter screen "Comming Soon" to "Coming Soon"
Released November 29, 2014.
Pokémon:
Config:
- Added configuration option to allow despawning of a wild Pokemon on loss or flee
Blocks:
- Added Dusk Stone Ore
Items:
- Added Dusk Stone
- Added Dusk Stone Shard
- Added Razor Claw
Tweaks:
- Removed Gem structures
- Updated Ledyba, Ledian and Crobat to SMD animations
- Changed Ledian and Ledyba to flying spawns
- Made Riolu spawn again
- Changed Chandelure evolution to use Dusk Stone
- Added Weavile evolution by Razor Claw
- Decreased Legendary spawn rate
- Tweaked surf/fly interaction
- Adjusted the speed of Ledyba and Ledian
- Updated Chinese (Simplified), Chinese (Traditional), French, and Spanish translations
Fixes:
- Players riding Pokémon that are in turn riding minecarts no longer tick down Eggs.
- Evolution stones render properly again.
- Fixed potential crash if baby form wasn't added in when parents were for incense babies
Released November 14, 2014.
Pokémon:
- Added Donphan
- Added Honchkrow
- Added Houndoom
- Added Houndour
- Added Murkrow
- Added Phanpy
- Added Sneasel
- Added Weavile
Blocks:
- Added Hidden Cube
- Added Hidden Door
- Added Hidden Iron Door
- Added Hidden Pressure Plate
Tweaks:
- Updated Cyndaquil, Quilava and Typhlosion to SMD
- Updated Chikorita, Bayleef and Meganium to SMD
- Updated Chinese (Simplified), Chinese (Traditional), French, Russian, Spanish, and Thai translations
Fixes:
- Fixed all Pokémon inheriting AncientPower as an Egg move
- Fixed all baby form Pokémon Egg move lists
Released October 31, 2014.
Pokémon:
- Added The Spectral Jeweller
- Added Gem structures
- Added Aipom
- Added Teddiursa and Ursaring
- Added Smeargle
- Added Skarmory
Cries:
- Bastiodon
- Bisharp
- Blastoise
- Croconaw
- Dragonite
- Elekid
- Feraligatr
- Golem
- Grovyle
- Ledyba
- Lickitung
- Magmar
- Mr. Mime
- Munchlax
- Pinsir
- Poliwhirl
- Poliwrath
- Rhyhorn
- Turtwig
- Venusaur
Tweaks:
- Trainers no longer try to initiate battle when Trainer editor is in hand.
- Moved all NPCs onto shared renderer via INPC
- Updated Chinese (Simplified), Chinese (Traditional), and Thai translations
Fixes:
- Breeding now uses correct Legendary Egg configuration option (not spawning option).
- PC doesn't clear as often
- Reduced packets for PC
- Computer can now work in fully offline mode.
- Ranch checks for player being online before creating entities.
- Null pointer exception fix
- Configuration descriptions fixed
- Fixed PokéChecker rename checks
- Fixed use-and-throw TM exploit for using a TM more than once
- Asleep/paralyzed Pokemon, bosses and Trainer Pokémon cannot flee.
- Trainers no longer spam a ton of Pokemon in some cases.
- Fixed Shell Bell and modified methods for postProcessAttack
Released October 24, 2014.
Pokémon:
- Added Cleffa
- Added Delibird
- Added Hoothoot and Noctowl
- Added Misdreavus
- Added Remoraid and Octillery
- Added Qwilfish
Config:
- Config option added for player list
- Added config option to disable starter screen
- Added config option for steps per Egg cycle
- Breeding parameters are now all configurable
Items:
- Added Aguav Berry
- Added Apicot Berry
- Added Figy Berry
- Added Ganlon Berry
- Added Iapapa Berry
- Added Isi's Golden Hourglass
- Added Isi's Silver Hourglass
- Added Liechi Berry
- Added Mago Berry
- Added Petaya Berry
- Added Salac Berry
- Added Starf Berry
- Added Wiki Berry
Abilities:
- Added Immunity
- Added Iron Barbs
- Added Marvel Scale
- Added Sand Force
- Added Sand Rush
Tweaks:
- Moved breeding over to a world time tick so that if the block is unloaded or the player is offline the Pokemon will still go through breeding steps
- Changed all spaces in registrations to underscores
- Wild Pokémon heal upon battle start.
- Eggs no longer can be sent into battle.
- Move PP now shows properly when inspecting a Pokémon.
- Ores now glow!
- Made tab menu act like the original
- Added targeting GUI and packet support
- If a player has no able Pokémon they won't be targeted by aggressive Pokémon
- Player list buttons centered
- Mob spawners will now only spawn pigs.
- Poké Ball tweaks
- Added missing overrides for updating to 1.8
- Added an off switch to spawners when spawn number set to 0 to force them not to operate
- Reset breeding time on Egg creation
- Can now start battles with player-owned Pokemon
- Ranch blocks now extended out to having a base class and two extended classes for multiplayer ranch blocks
- Now overlapping inheritance doesn't occur (HP from mother + HP from father)
- Both held power items are used for inheritance, unless they are the same then random parent chosen
- Updated Chinese (Simplified), Chinese (Traditional), and French translations
Fixes:
- Trainer editor screen now takes only English move names for a Pokémon's moves as there is no reverse look up in lang for other languages.
- Fix to broken logic in ranch block; ranch blocks now break as they should.
- Fixes to the mechanical anvil.
- Sneak-use fix for the mechanical anvil.
- Fix to Eggs counting cycles down every step
- Crash fix for Player list
- Facade fix
- Fixed Icicle Crash to physical
- Fixed Poké Ball animations
- Fixed up some aggression settings for after battle end
- Fixed
/breed
command slot recognition - Moved intPercent for passing down Ability to a variable
- Fix the long-going super speedy Pixelmon when animal spawning is disabled
- Updated references to EntityPixelmon for models (statue fix)
- Friend Ball fixed up
- Fixed loss of the originalTrainer tag if a Pokemon was in a ranch block
- Fix to crash on battle query screen with GS Ball
- Fixed up some initiate battle message translation issues
- Fixed up player targeting head location
- Fix to translations in the Pokédex and survival inventory use
- Fixed being able to self-target
Released October 10, 2014.
Tweaks:
- Updated Chinese (Traditional) translation
Fixes:
- Riding crash fixed.
Released October 9, 2014.
Changes:
- Added Insomnia & Magma Armor Abilities
- Added nice new player list interface (replaces tab overlay)
- Added configuration option to disable Trainer battle EXP gain
- Added Flame Orb and Toxic Orb
- Added mechanical anvil
- Pixelmon now completely compatible with Schematica
- Adjusted Pidgey's flying model
- Updated Chinese (Simplified), Chinese (Traditional), Italian, Spanish, and Thai translations
Fixes:
- Egg moves now work.
- Made compatible with Java 1.6
- Statues no longer disappear for only the player who hit them
- Made it so if a player logs off their ranch Pokemon are retrieved
- Reworked Poké Ball model loading
- Altered name matching in EnumPokemon to ignore the
-
in Porygon-Z when matching - Redid ChooseMoveSet GUI, now scrolls
- Renamed GuiPokemonList to ChooseMoveset
- Cleaned up and fixed
/breed
- Made compatible with Java 1.6
- Fixed a PC crash when clicking too far right
- Fixed being able to send out an Egg in battle again
- GUI fix for new Poké Balls
- Possible NPE fix with AIWander
- Fixed Quick Ball outside of battle
- Fixed Sturdy battle error
- Fixed OreDict compatibility properly
- Fixed NEI for good
- Fix to Pokemon PC boxes being reassigned once Pokemon spawned outside
- Fix to being able to send out Egg if swapped into selected slot
- Fix to drop/pick items from anvil or ranch block
- Fixed Egg move lookup on Egg creation
- Fix to ranch block highlighting
- Fix to setparty
- Fix to Egg counting when player entity switches
- Bunch of fixes and catches for some crash bugs and console error reports
- Fixed a crash on placing ranch blocks
- Fixed up a console error on destroying ranch block
- Fixed
/breed
to use right user-input positions - Fixed drops not happening if one drop on list threw exception (now all non-errored ones drop)
- Fixed entry on drop list where sugar cane tried to drop as block instead of item, causing exception on Farfetch'd
- Fixed Pursuit priority in database
- Added level spawn data to Crawdaunt
- Added riding offsets to Crawdaunt
- Added Corphish→Crawdaunt evolution conditions
- Fixed to breeding Shiny rate — now takes into account if original Trainers are different (double Shiny rate)
- Fix to loading Pay Day
Released October 3, 2014.
Changes:
- Added Corphish and Crawdaunt
- Updated Bulbasaur, Ivysaur and Venusaur
- Added new models and animations for Pidgey, Pidgeotto and Pidgeot
- Added ranch block model with animation
- Added chisel
- Added bronze, silver and gold textures to statues
- Added Sport Ball
- Added Quick Ball
- Added Lure Ball
- Added Park Ball
- Added Cherish Ball
- Added GS Ball
- Added Destiny Knot
- Added ranch upgrade item allowing extension of the ranch area
- Added ranch upgrades to boss drops
- Added Thai language
- Rescaled Abra line
- Rescaled Wartortle and Squirtle
- Rescaled Charmander and Charmeleon
- Optimized model bone indexing
- Update client side PP on use
- Removed Trainers from pokespawn
- Added multi-line battle chat rendering
- Started work on new statue maker with a cut down entity statue class to save calculations
- Statues now float in air.
- Updated language file to reflect differences in code
- Net Ball should now have the right bonus.
- Moved items into appropriate tabs
- PokéLoot converted to UUIDs
- Better storage method for claimers
- Moved language files to new submodule
- Updated Chinese (Simplified), Chinese (Traditional), Italian, Spanish, and Thai translations
Fixes:
- Fixed Rufflet and Braviary
- Beedrill, Rayquaza and Weedle are no longer invisible.
- Fixed up statue registration
- Tidied up entity code
- EvStore clean up
- Fix to a battle "ArrayOutOfBounds"
- Hotbar now no longer disappears when dying in battle or during evolution.
- Fixed up Trainer greeting message being sent on battle start
- Fixed moves not staying ordered (in appearance) when swapping them in changing screen
- Fix to evolving by biome lookup
- Fix to spawn location statue being available in spawners
- Fix to the bottom pixel of PC no longer selects the 29th position Pokemon
- Fixed a failure with Sucker Punch
- Fixed transparency on GuiAcceptDeny
- Fixed "fainted" position in PokéChecker
- Fixed up Life Orb message
- Fix to a PC usage crash
- Fixed a PC crash when clicking far-right on party
- Fix to a held item bug
Released September 20, 2014.
Changes:
- Added Chatot
- Added Swablu
- Added Altaria
- Added Absorb Bulb
- Added Muscle Band
- Heaps of optimizations for SMD rendering/animation
- SMD animation moved over to world tick
- Removed a lot of unneeded GL calls from SMD rendering
- Spawner GUI Redone
- Updated database for Swablu, Altaria and Chatot
- Updated riding points for Staraptor
- Updated Pixelmon table for Swablu, Altaria and Chatot
- Added evolution conditions for Swablu
- Fixed riding offsets for Staraptor and Altaria
- PP for moves update upon switch.
- Minecraft items now display name properly in boss drops.
- Bosses no longer initiate battle with other Pokemon.
- Overlay adjusted for level 100 Pokemon
- Most of the attack text now translatable
- Updated Spanish translation
- Updated Chinese Traditional translation
Fixes:
- Baton Pass lang fix
- Boss Trainer level fix
- Trainer editor fix
- HM naming fix
- PokéChest message fix
- Fixed Spearow's scale
- NPE fix with held items
- Potion healing effect fixed
Released September 12, 2014.
Changes:
- Added Starly, Staravia, and Staraptor
- Magnet as an accessory
- Replaced system exits with the Forge-friendly variant
- Added some Ranch language strings
- Life Orb now rounds down rather than to the nearest 0.5
- Added French updated translation
- Gems buffed from 30% to 50%
- Finalized statistics removal
- Added config option to make Pixelmon spawners either Creative or op only
Fixes:
- Texture/name of Metal Coat fixed
- Allow for Trainers to be spawned again
- Spawner AI fixed
- Shell Bell no longer heals dead Pokemon
Released September 4, 2014.
Changes:
- Added type-boosting held items
- Added Life Orb
- Remade struc command so it's more suited for testing (preserves original)
- Optimized Gem code
- Optimized incense code
- Various code optimization
- Change to naming for easier interaction with side mods
- Vitamins + Berries added to PokéLoot/boss drop list
- Removed static model option; all models are now separate instances so that animation switching can work
- Rescaled Butterfree and Metapod
- Reworked animation for Butterfree
- SMDs now clone on generation, preserving all common information so that common animations work
- OBJ/Techne models are reverted to the old static way
- Updated spawn biomes for Braviary line
- Tweaked bone linking in SMDs
- Added animations for Voltorb and Electrode
- Clarified difference between damage dealt and received modifiers for status
- Added some gender-specific Pokémon cries
- Started work on the ranch GUI
- Added some ranch language strings
Fixes:
- Fixed Trick Room move
- Fix to allow item names in Trainer editor winning drops
- Fix to mail appearance
- Fix PokéChest sending wrong messages for items found
- Fixed Cell Battery not being consumed upon use
- Fix to IV display
- Fix to Flying Gem and Acrobatics use
- Fix to Smack Down damage calculation
- Smack Down now works on Pokemon with Levitate
- Fairy Gem no longer in boss drops
- Being burned now reduces physical damage dealt
- Update to moves that fail when awake in database
- NPE fix to Sturdy
- Forced genderless for genderless Pokemon
- Fixes to Sleep Talk
Released August 29, 2014.
Changes:
- Added Rufflet, Braviary
- Added the nine incenses
- Added Gems
- Added config option for statue textures
- Updated Caterpie, Metapod and Butterfree (Butterfree's animation swap isn't working) to SMDs
- Added new SMD animations for Squirtle, Wartortle and Blastoise
- Fixed bounding boxes on Arbok, Ekans, Dragonair, Dratini, Gyarados
- Added Rufflet, Spinarak, Wailmer evolution data
- Aggressive Pokemon from spawners will no longer target other Pokemon (only players)
- Hooked new flying database parameters into flying AI
- Changed rendering of statues, removing animations and particle effects and removing the texture
- Pixelmon spawner language correction
- Updated language with new items
- Animation timing tweaks
- If boss Trainers' Pokémon movesets are set, they will not be reloaded on battle start
- Added aluminum ingots and bauxite ore to the ore dictionary
- Removed some stray debug messages
Fixes:
- Trader fixes
- Trader GUI fix
- Trader yes/no dialogue fixed (Server side issue still present)
- GUI Fix to Spawners, beginning of new camera
- Fix PP not changing on PokéChecker GUI
- Removed line from pokespawn to allow for statues to work
- Fixed a crash when flying parameters aren't set for a flying Pokemon
- Fix to a crash where turn list is reduced mid-turn
- Fix held icon for mail
- Fixed riding/swimming for Wailord line
- Fixed an issue where battles could fail to be initialised and then would spam the console
- Fixed bug with Oran, Leppa and Rawst Berries not being removed upon consumption.
- Language fixes
Released August 24, 2014.
Changes:
- Wild Pokemon fleeing is now configurable (off by default)
Fixes:
- Combusken, Spearow and Torchic resized
- Air-persistent Pokémon no longer fall out of the sky
- Fixed an issue where battles could fail to be initialised and then would spam the console
- Trader fixes
- Removed line from pokespawn to allow statues to work
- Spawners no longer change Pokémon after new Pokémon are implemented.
Released August 22, 2014.
Changes:
- Added Wailmer and Wailord
- Added Ariados and Spinarak
- Added new Spearow model
- Added French and Japanese translations in
- Added new render distance weight to config
- Added vitamins
- Added picking moves based on type
- Added a flee chance to wild Pokémon
- Added extra boost to flee chance for higher level difference
- Added fleeing reduction if opponent Pokémon is low
- Added model smoothing as a config option
- New flying AI
- New AI for choosing moves
- Pokespawn now supports multiple dimensions
- Added check for multi-turn moves to make sure PP goes down if the opponent faints earlier in the move sequence
- Buff from old Running Boots no longer applies when held in hand
- Linked up translations for TMs/HMs
- Updated animations for Torchic, Combusken and Blaziken
- Updated animations for Drifblim and Drifloon
- Smoothed Drifblim and Drifloon
- Removed Y component of render distance calculation for birds that are flying
- Reduced number of Pokémon that can spawn in a single chunk
- Tweak to music ticking
- Made Struggle typeless
- Added Shiny rate to the config
- Added auto-battler for AFK players, causing the AI to take over players in battle if no player input is made for a specified amount of time
- Disabled by default in config
- Added config option to specify which dimensions Pokémon can spawn in.
Fixes:
- Fixed Rayquaza spawning in Sunflower Plains
- Preserve moves after evolution
- Fixed moveset not refreshing when changing Pixelmon view
- Corrected chat for multiple hit moves
- Fixed super effective chat lines for moves that return attackHandled true
- Fixed Substitute not fading
- Fixed Leaf Stone ore and colour issue with the spawner GUI
- Fixed small possible Pokéchest issue (similar to Trainer crash)
- Fix to fog crash when reloading while mounted in the air
- Fixed an issue with level detection
- Fix to Mareep rendering in evolution
- Fixed a crash from certain IDs being put into drop list for Trainers
- Fixed darkening of Pokédex when a downpour was on
- Fix to Pokémon re-positioning after a failed capture outside of battle.
- Fix to NPC trade packet
- Fix to a Transform crash
Released August 8, 2014.
Changes:
- Added new AI for swimming, flying, spawners
- Added changing fog when riding a Pokémon underwater
- Implementation of mail
Fixes:
- Fixed crash when inventory is full
- Changed Magikarp swim speed to 0.6
- Delay caused by a spammed request for the battle GUI to open
- Added a one second delay to counteract and allow the message to be received
- Suppressed UUID exceptions caused by getOwner
- Small unnecessary recursion removed (setHealth)
- Provided a battleEnded check before checking the status of the Pixelmon
- A Pixelmon that has run is considered dead, as it is no longer an entity, but in the Poké Ball (NBT).
- Fixed Trainer Pixelmon fainting when killing a wild Pokémon
- Held item fix for old files
- Fixed Pokémon translations in fainted messages etc.
- Fixed a held item dupe bug
- Make move changes without the GUI closing possible.
- Fixed the ch_TW lang file (Chinese Traditional)
- Glitch was caused by putting all of the player's held item stack into the Pixelmon's held item, but only removing a single stack size from the player's held item.
- Fixed by only allowing a single item of the player's stack to be placed
- Fixed aggressive boss battle initiation
- Moved battle controller setters to after boss stuff
Released July 31, 2014.
Changes:
- New models/Pokémon
- New animations
- Using an orb shows how many more kills are needed
- Added the following Items:
- New
/setparty
command /struc
command now gives more details if it fails.
Fixes:
- Coloring stats according to nature fixed
- NEI now works with Pixelmon.
- Server no longer hangs when Pokémon falls to the void in battle.
- Pokemon health updates in battle GUI when healed.
- Status ailments fixed
- Crash fix when Pokémon has no swimming AI
- OP permissions now working properly w/ spawners
- Evolutions reset upon player death
- Crash fix when choosing a Pokémon
- Crash fix when switching Pokémon in PC
- Filter Ability fixed
- Spawn Trainers center on blocks
- Fainting Pokémon name fix
- Fix for when client and server were out of sync w/ interactions and shaking
Database Fixes:
- Fixed move priority for Roar/Whirlwind to -6 from -7
- Fixed Ice Shard damage to 40 from 50
- Updated Swords Dance to self-target
- Added Riolu spawning (lvl 5-30)
- Fixed Mud Shot lowering Speed
- Fixed Shift Gear adding Attack correctly
- Fixes to Running Shoes
- Removed Wide Guard TM
- Fixed raw fish drops
Fixes To Spawning:
- Added packed ice to valid ground materials, allowing spawning in Ice Plains Spikes
Released July 17, 2014.
Changes:
- Colors now appear when inspecting a Pokémon's stats according to Nature.
- Green means the stat is increased by the Nature
- Red means the stat is decreased by the Nature
Fixes:
- Other players can only use Potions on their own Pokémon.
- Crash fix when removing statues
- Further held item fixes
- Pokémon no longer appear to glitch to the side when in the air & ridden.
- Fixed nicknames not showing properly when a Pokémon faints
- Running Shoes corrected
- Trainers creating improperly fixed
- Saving/loading issues fixed in singleplayer
- Genders corrected to include genderless Pokémon
Minecraft 1.7.2
Version 3
Released July 12, 2014.
Changes:
- Statues reworked slightly
- Default to flying animation if available
- Wings don't flap if it has a flying animation
- No longer display (Wild) in their name
- No longer have a health bar
Fixes:
- Statues no longer appear to fall and glitch back up if spawned in the air.
- Held items in battle fixed
- Orb crash fixed
- Flinching redone
- Fleeing redone
- Players now dismounted properly when ridden Pokémon is sent into battle
- Learning moves mid-battle fixed
- Pokémon resetting fixed
Released July 6, 2014.
Changes:
- Low-res texture support
- To turn these on, enable them in the pixelmon.cfg.
- Many more fully-evolved Pokémon now spawn in the wild (Aggron, Blastoise, Blaziken, Charizard, Clefable, Ditto, Dragonite, Emboar, Empoleon, Feraligatr, Golurk, Infernape, Klinklang, Krookodile, Luxray, Magby, Meganium, Metagross, Nidoking, Nidoqueen, Ninetales, Pidgeot, Reuniclus, Salamence, Samurott, Sceptile, Scolipede, Serperior, Swampert, Torterra, Typhlosion, Venusaur, Volcarona, Wigglytuff).
- Shrines now spawn inside ornamental structures and in different biomes.
Fixes:
- Metang no longer invisible
- Choice items now reset properly.
- Moves not doing damage sometimes fixed
- Save issue with multiple singleplayer worlds fixed
- Shrine corrections
- Choice item calculations corrected
- Fixed crash for checking if a Pokémon had an HM
- PokéLoot now has Potions and Elixirs
- Thunderpunch on Elekid/Electivire
- Duplication on anvils fixed
- Pokédex now works properly.
- Crash when placing a block shortly after a battle fixed
- Crash when watering a Apricorn tree fixed
- Wild Pokémon no longer battle statues.
- Trainer drops now properly stored
- Flickering GUI fix upon level up and learning a move
- Player stats rewritten.
/pokestats
and/resetpokestats
- Pokémon properly place when force battled.
- Boss loot crash fixed
- Initiate battle w/ wild Pokémon message fixed
- Pokémon's positions now reset when battle initiated
- Evolutions cleared upon player log out
- Structures now spawn properly.
- Lucky Egg infinite battle bug fixed
- Transform crash fixed
- Crash with Apricorn trees fixed
- Fix to biomes with null tags
- Rock Climb HM can now be taught to more Pokémon.
Released July 1, 2014.
Fixes:
- Milk from Miltank working properly
/pokegive
now works on console.- Fix to several messages
- Inventory fix
- This affected things such as placing blocks, picking up items/blocks, moving items, etc.
- Drops fixed. This fixes the crashing issues caused when the game was adding items to your inventory (anvils, Apricorns, PokéLoot, Fossil cleaner, etc.).
- Key bindings now work properly.
- Fixed certain TMs that weren't working
Released June 28, 2014.
Changes:
- Using Forge v10.12.2.1121
- Spawning system re-done
- System redone to accommodate for new biomes and variations
- All messages are now contained in a lang file.
- Translations are now possible to do as a result of this.
- Battle system rewritten
- Switching out now occurs properly
- Targeting moves now work properly
- 2v2 battles now possible
- Use
/pokebattle2
to start a 2v2 battle
- New Poké Ball models
- New animation for Poké Balls
- Poké Balls no longer collide with grass or snow
- New GUI on the side
- EXP now awarded upon capture
- Poké Ball in background is changed according to what the Pokémon was caught in.
- Rare Candies are no longer used if Pixelmon can't level
- Upgraded Anvil with sounds and config option for auto-replacing finished items
- Anvil-finished items now go directly into inventory
- Healers, when broken, now drop an aluminum plate
- Config reworked
- Shrines have a reusable config option
- Now has description of settings
- Gen 5 Badges added
- Aluminum base added (3 aluminum ingots → 3 aluminum bases)
- Boss loot is now a tier system
- Orbs' drop chance lowered
- Lower chance to get a Master Ball with lower tier bosses
- Pokémon statues implemented
- Use a Pokémon statue while in Creative (op on SMP) to despawn.
- Use
/pokespawn
to create one (/pokespawn
statue)
- All drops from non-boss Pixelmon now go into inventory
- Now receive a message when you get something
- All drops from PokéLoot now go into inventory
- One new music track
- Added new sounds for Poké Balls on capture and release
- Added new sounds for healing table
- New cries for the following Pixelmon:
- Added the following Abilities:
- Battle Armor
- Big Pecks
- Blaze
- Chlorophyll
- Compound Eyes
- Cute Charm
- Damp
- Drizzle
- Drought
- Dry Skin
- Effect Spore
- Filter
- Flame Body
- Guts
- Hustle
- Hyper Cutter
- Intimidate
- Keen Eye
- Levitate
- Moxie
- Multiscale
- Overgrow
- Poison Point
- Poison Touch
- Pressure
- Rain Dish
- Rivalry
- Rough Skin
- Run Away
- Sand Veil
- Shed Skin
- Shell Armor
- Skill Link
- Sniper
- Snow Warning
- Soundproof
- Speed Boost
- Static
- Sturdy
- Swarm
- Swift Swim
- Torrent
- Wonder Guard
Fixes:
- Pixelmon spawner now spawns on snow
- Original trainer now set when Pokémon goes to the PC
- Custom Trainers retain rotation upon server start/stop
- Fix to negative XP with slow XP Pixelmon
- Logging out/in in the Nether or End no longer creates a new save file
- Friendship now resets upon trade
- Trainers no longer disappear client-side
- Shrines no longer usable when already full
- No longer crash when has HM is required
- Choice item stat calculation fixed
- Wild Pokémon have PP restored after they win a battle
- Flying Pixelmon in battle now stop
- Also no longer appear to fall when stopped
- Ice Shard and Icicle Crash corrections
- Revives now properly work
- Potions now actually heal
- Save file loading fixed for SMP
- Chance to stay paralysed lowered to 25% instead of 26%
- Nicknames can no longer be extremely long.
- Description for moves when learning a new move now fits in the GUI
- Fixed partial trap moves (Fire Spin, etc.)
- Fixed multiple-hit moves (DoubleSlap, etc.)
- Fixed multi-turn moves (Fly, Dig)
- Fixed SolarBeam needing to charge up during Sunny weather
- Fixed the burn on switch bug
- Fixed the Oran Berry
- Fixed Mist
- Fixed Facade
- Fixed stat changes happening before the damage calculation
- Fixed Overheat
- Fixed Baton Pass not moving over the stat modifiers
- Fixed Protect being able to be spammed without fail
- Fixed Roar/Whirlwind/Dragon Tail
- Fixed Substitute causing infinite waiting when status moves are inflicted.
- Fixed Electro Ball
- Fixed targets of moves (e.g., Defense Curl failing when the opponent is a Ghost type)
- Fixed friendship resetting after the Friend Ball was used to capture on Eevee, etc.
- Fixed Reflect
- Fixed escaping not working when holding an item that isn't a Smoke Ball
- Fixed flinching
- Fixed Trick Room
- Fixed having a Pokémon move space blank in the Trainer editor causing a crash when later spaces are not blank
- Fixed burn not dropping the damage from physical moves
- Fixed confusion not lasting for the right amount of time
- Updated Flail's effect from Gen IV to Gen V
Minecraft 1.6.4
Version 3
Released March 28, 2014.
Fixes:
- Ice and Moss Rocks fixed
- Trainer vision fixed
- No longer get a false positive for winning vs. Trainers
- Fixed an issue with orbs only showing half full
Released March 12, 2014.
Changes:
- Reworked Pokémon spawner block
- Now has a set of different spawning routines selectable via a new button. Allows you to set it to different spawning modes, underwater, in air, air persistent, etc.
- Tweaked Trainer editor
- Standstill Trainers can no longer be pushed.
- Standstill and engages Trainers don’t look around.
- Made a bunch of Pokémon rideable
- Bird shrine spawning is now on by default.
- Flying Pokémon now kick you off if you fly into water and they can’t surf.
- Added new Mewtwo model
- New animations
Fixes:
- Fixed Pokémon staying out after being deleted
- Fixed spawner’s scrollbar
- Fixed aggression settings in Pixelmon spawner
- Fixed Apricorn trees glitching out and going invisible
- Fixed Pokémon and Trainers initiating battle
- Fixed Poliwhirl's and Magby’s evolutions
- Fixed a severe CPU bug with Trainers
- Multi-block item won’t be removed if failed to place in Survival.
- Apricorns drop 1 block higher.
- Fix to crash with evolution level with held item Pokémon if leveled without a held item
- Fixed a tile entity crash
- Fixed Legendary spawning to support those legendaries who spawned outside of daytime
- Fixed Pidgey’s flying model's scale
Released February 18, 2014.
Changes:
- Added config options to disable cloning machine and shrines
- Made Trainers immune to most damage
Fixes:
- Fixed a bunch of evolutions which weren’t firing (some held item, happiness and move evolution Pokémon)
- Fixed a crash which could happen if a player had pre-2.5 Pokémon in their PC
- Spawning is now better for a few Pokémon and some spawn that weren’t.
- Fixed a crash when people tried to remove west-facing PCs from pre-3.0 maps by hitting top block
- Fixed y spawn location crash
- Fixed Mist being applied repeatedly when already applied
- Fixed a Trainer crash
- Built protection for a possible divide by zero in experience calculation
Released February 18, 2014.
Changes:
- Pokémon models (95 New): Ampharos, Bagon, Bellossom, Bisharp, Blaziken, Blissey, Boldore, Carvanha, Chandelure, Chimchar, Cottonee, Crobat, Crustle, Combusken, Cryogonal, Dewott, Drapion, Duosion, Dwebble, Electivire, Emboar, Emolga, Galvantula, Gigalith, Girafarig, Gligar, Gliscor, Golett, Golurk, Groudon, Igglybuff, Infernape, Joltik, Klang, Klink, Klinklang, Krookodile, Kyogre, Lampent, Larvesta, Leavanny, Ledyba, Ledian, Litwick, Luxio, Luxray, Magby, Magmortar, Magnezone, Mamoswine, Minun, Monferno, Munchlax, Oshawott, Pachirisu, Pawniard, Pignite, Plusle, Politoed, Porygon-Z, Porygon2, Reuniclus, Rhyperior, Roggenrola, Sableye, Salamence, Samurott, Scizor, Scolipede, Sealeo, Serperior, Servine, Sewaddle, Sharpedo, Shelgon, Shinx, Sigilyph, Skorupi, Snivy, Solosis, Spheal, Stantler, Swadloon, Tepig, Torchic, Tropius, Venipede, Volcarona, Walrein, Whimsicott, Whirlipede, Wobbuffet, Yanma, Yanmega, Zoroark, Zorua.
- Reworks (14): Bulbasaur, Gloom, Ivysaur, Jigglypuff, Lapras, Lunatone, Magnemite, Magneton, Pidgeot, Snorlax, Solrock, Venusaur, Vileplume, Wigglytuff
- New animations: Anorith, Archen, Archeops, Electrode, Gliscor, Magnemite, Scyther, Scizor, Voltorb, Infernape, Blaziken
- PC system reworked
- Amount of PC boxes increased
- Party now can be rearranged in the inventory
- Shell Bell, Cell Battery, Metronome added
- Pixelmon spawner added
- Trainer editor added
- Revives and Max Revives added
- Added Sun Stone ore, shard and Stone
- PokéLoot added into the main mod
- Achievements
- Legendary birds quest
- Orbs added
- Shrine spawning
- New battle stats (
/stats
,/statsreset
) - Rarity system added for boss drops
- HMs added
- Caught icons added to Pixelmon while in battle
- Air persistence re-added
- Cloning machine added
- Trader, Fossil machine, cloning machine, Apricorn trees, and PCs are now considered to be multi-block
- Dubious Disc, Electirizer, Magmarizer, Metal Coat, King’s Rock, Protector, Up-Grade, and Razor Fang added
- Spawning completely overhauled
- Several new items added for later use
Fixes:
- Multiple battle items fixed
- Blizzard, Hurricane moves fixed to not hit 100% unless condition met
- Tile entities no longer tick when not needed
- Choice items now work properly
- No more kicking for standing on apricorn trees
- Chat in battle fixed up slightly
- Fixed some name bugs with
/pokegive
and/pokespawn
- Evolutions and learning moves on evolution fixed
- Some minor experience glitches fixed