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Changelog/Version 4

From Pixelmon Wiki

Minecraft 1.8.9

Version 4

Version 4.3.1

Released January 5, 2017.

Features:


Tweaks:


Fixes:

Version 4.3.0

Released December 24, 2016.

Pokémon:


Features:


Tweaks:

  • Added recipe for Exp. Share
  • Added /redeem toggle sash command to toggle sash visibility
  • Allowed Mareep, Flaaffy, and Ampharos to learn Reflect
  • Made non-land Pokémon follow their owners
  • Moved Exp. Share to tier 2 special drops
  • Prevented servers from blocking /redeem
  • Remixed several existing music tracks ("A Simple Moment by the Sea", "Across the Desert", "Distant Shores", "Journey to the Sky", "On the Wings of Adventure", "Pixelmon Waltz", "The Enchanted Forest")
  • Updated conditions needed to trigger Halloween special textures
  • Updated Chinese (Simplified), Chinese (Traditional) and Spanish translations


Fixes:

  • Fixed camera during evolution
  • Fixed carpets and slabs blocking Pokémon from being sent out
  • Fixed click area of Pokédex scroll bar
  • Fixed editing male-only Pokémon to be female with the Pokémon editor
  • Fixed form text box persisting incorrectly in the Pokémon editor
  • Fixed Halloween special textures only working on the first night of the world
  • Fixed issues with missing Pokémon textures
  • Fixed NPCs not spawning in structures spawned with /struc command
  • Fixed Pixelmon spawner allowing invalid spawn locations
  • Fixed Pixelmon spawners not working when using the water spawn location
  • Fixed Pokémon spawned with /pokespawn not moving
  • Fixed priority of Protect, Detect, and Endure
  • Fixed random Pokémon from Eggs, /pokespawn, and /pokegive ignoring Generation config settings
  • Fixed Speed Boost activating upon switching in
  • Fixed stats displaying incorrectly for newly hatched Pokémon
  • Fixed View Wiki button in the Pokédex
  • Fixed world time sync being six hours ahead
  • Marked replaceMCVillagers config setting to require restarting Minecraft
Version 4.3.0 Beta 12

Released November 16, 2016.

Tweaks:

  • Updated Spanish translation


Fixes:

  • Fixed Halloween special textures not working on servers
  • Fixed issues sending out Pokémon when increaseVillageSpawnRate config option is disabled
  • Fixed lightning causing Pokémon to display missing textures
  • Fixed Poké Balls not passing through non-solid blocks
Version 4.3.0 Beta 11

Released November 13, 2016.

Features:


Tweaks:


Fixes:

  • Fixed animation glitches with Hitmonchan, Hitmonlee, Nosepass, and Probopass
  • Fixed battle messages scrolling too fast with FPS-increasing mods
  • Fixed console error with the battle camera
  • Fixed crash when editing Gym NPC Trainers with an NPC editor
  • Fixed crash when shopkeepers are registered incorrectly
  • Fixed crash with nicknames containing special characters
  • Fixed crash with shopkeepers giving out free items
  • Fixed doctors and shopkeepers despawning in towns
  • Fixed DynamicPunch not importing correctly in Pokémon editor
  • Fixed Eggs not showing PokéChecker menu in inventory
  • Fixed grammar for message when Pokémon drop torches
  • Fixed healers sometimes causing crashes and lag
  • Fixed manually spawned NPC Trainers despawning
  • Fixed model scale of Nosepass and Probopass
  • Fixed new running boots depleting too quickly
  • Fixed player getting stuck if using a healer that is then broken
  • Synced custom tab list config option between server and client
Version 4.3.0 Beta 10

Released October 23, 2016.

Pokémon:


Features:


Tweaks:

  • Allowed the battle camera to be controlled manually (WASDQE or right mouse button)
  • Made movement/stick plates not break instantly when hit
  • Made randomly spawning NPCs despawn after some time
  • Pokédex/wiki icons are hidden if hotkeys are disabled.
  • Updated Chinese (Traditional), French, Japanese, and Thai translations
  • /unlock can affect party Pokémon and remove Pokémon from ranch blocks more thoroughly


Fixes:

  • Fixed battle crash when battle AI uses a partially trapping move
  • Fixed battle crash when NPC Trainers engage players with double battles
  • Fixed battle crash when Roar/Whirlwind are used against Magic Bounce/Magic Coat
  • Fixed battles staying registered when a player is killed in battle
  • Fixed being able to release Pokémon to get an Egg-only party
  • Fixed doctors not always finding nearby healers
  • Fixed doctors not always using the closest healer to them
  • Fixed held item duplication issue
  • Fixed ItemFinder not always looking for the closest PokéLoot chest
  • Fixed memory leak with trade machines
  • Fixed missing texture console error when catching a Pokémon
  • Fixed NPCs being attackable with Fire Aspect and Knockback enchantments
  • Fixed orientation of Mew inside a cloning machine
  • Fixed ranch block error if broken when the owner is offline
  • Fixed ranch block ownership being lost after a username or nickname change
  • Fixed ranch block spawning Pokémon for an offline player
  • Fixed Rock Smash breaking bedrock
  • Fixed server crash when there are no spawn shopkeepers registered
  • Fixed wild Pokémon victories being considered draws
  • Reduced server lag caused by ItemFinders
Version 4.3.0 Beta 9

Released September 15, 2016.

Features:

  • Added config option to limit the maximum level of Pokémon when spawnLevelsByDistance is enabled


Tweaks:

  • Allowed chatting NPCs and Gym NPC Trainers to use custom skins
  • Allowed warp plates to use coordinates relative to current position
  • Pokémon nicknames show above own Pokémon instead of species names
  • Separated NPC Trainer spawn rates from other NPC spawn rates
  • Updated Brazilian Portuguese, Chinese (Simplified), Chinese (Traditional), French, and German translations


Fixes:

Version 4.3.0 Beta 8

Released September 1, 2016.

Fixes:

  • Fixed Pokémon models rendering incorrectly
Version 4.3.0 Beta 7

Released September 1, 2016.

Tweaks:


Fixes:

Version 4.3.0 Beta 6

Released August 24, 2016.

Features:


Tweaks:


Fixes:

Version 4.3.0 Beta 5

Released August 9, 2016.

Pokémon:


Features:


Tweaks:

  • Updated French, German, Italian, and Spanish translations


Fixes:

Version 4.3.0 Beta 4

Released August 1, 2016.

Tweaks:

  • Allowed drops.json to have items that are not in shopItems.json
  • Made Poké gifts unbreakable
  • Merged PixelUtilities Creative tabs into main Pixelmon tabs
  • Updated Brazilian Portuguese, Chinese (Simplified), French, German, Italian, and Spanish translations


Fixes:

  • Fixed /endbattle permissions
  • Fixed Gym sign ownership error message
  • Fixed held item duplication issue
  • Fixed lead Pokémon being replaced after capturing a Pokémon with a full party
  • Fixed name render crash
  • Fixed NPC Trainer Pokémon persisting after an abnormal battle end
  • Fixed party/PC sometimes saving separately
  • Fixed PixelUtilities achievements not activating
  • Fixed potential crash with evolution
  • Fixed Prism Scales not being special drops
Version 4.3.0 Beta 3

Released July 29, 2016.

Fixes:

  • Fixed battle crash when a Pokémon faints
Version 4.3.0 Beta 2

Released July 27, 2016.

Tweaks:

  • Improved the efficiency of various parts of the mod


Fixes:

  • Fixed Pokémon freezing client-side
Version 4.3.0 Beta 1

Released July 25, 2016.

Pokémon:


Features:


Tweaks:

  • Added option to create shopkeepers that spawn outside of towns
  • Added spawning rarity to the npcs.json file
  • Allowed allowPokemonNicknames config setting to be applied server-side
  • Allowed forms to be defined with custom starter Pokémon in the config
  • Changed some chat messages to battle messages when applicable
  • Improved efficiency of Pokémon spawning
  • Limited ranch block area of effect to at most three blocks above the ranch block
  • Made the AFK handler scroll through text more slowly
  • Made Thunder Stone tool effect override lower levels of Efficiency
  • Merged config settings for external JSON files
  • Reduced Gem recipes to require only one diamond
  • /snapshot command now prints the positions of snapshotted NPCs to the console.
  • Stopped aggressive Pokémon from chasing Pokémon inside ranch blocks
  • Updated Chinese (Simplified), French, Russian, Spanish, and Swedish translations


Fixes:

  • Fixed battle freeze when leveling up
  • Fixed bounding box sizes of several Pokémon
  • Fixed crash when breeding Magby or Pichu
  • Fixed command selectors displaying incorrectly with /endbattle and /pokebattle
  • Fixed Eject Button causing the holder to switch out when a battle starts
  • Fixed /endbattle command permissions
  • Fixed /endbattle leaving wild Pokémon stuck when catching Pokémon
  • Fixed faulty prismarine shard drop
  • Fixed Forage not giving items after being used repeatedly
  • Fixed held item duplication issue
  • Fixed incorrect GUI font when a player has no Pokémon
  • Fixed incorrect Pokémon name in boss Pokémon GUI in non-English languages
  • Fixed inventory party rendering incorrectly with enchanted armor equipped
  • Fixed Leftovers reviving fainted Pokémon
  • Fixed Light Fire not triggering
  • Fixed music discs appearing in chests as stacks of zero.
  • Fixed NPCs counting as land spawns for Pokémon land spawn limit
  • Fixed one incorrect external JSON file causing other files to not be loaded
  • Fixed percentage-based damage and healing rounding down to 0
  • Fixed players continuing to move/jump after a battle starts
  • Fixed residual damage not fainting Pokémon correctly
  • Fixed Return dealing no damage
  • Fixed running boots and evolution stone boots giving a speed boost when held in hand
  • Fixed Sky Drop freezing battles
  • Fixed some battle crashes
  • Fixed some held item interactions with multi-hit moves
  • Fixed statuses from status orbs damaging Pokémon on the same turn they are inflicted
  • Fixed Unburden giving a premature Speed boost
  • Fixed Wormadam's type not matching its form in battle
  • Made residual held item effects occur before residual status effects
  • Residual and start-of-battle effects now reflect turn order.
Version 4.2.7

Released June 14, 2016.

Features:

  • Minecraft music now plays alongside Pixelmon music.
    • Re-added a config setting to disable Minecraft music


Tweaks:

  • Fixed user-unfriendly shopkeeper transaction amount scrolling
  • /givemoney and /transfer commands notify the recipient when used.
  • Improved efficiency of Poké Ball entities
  • Updated French and Spanish translations


Fixes:

  • Fixed battle crash with tactical AI
  • Fixed boss Pokémon colors not displaying on Pokémon with .obj models
  • Fixed crash when rendering a Fossil machine
  • Fixed crash when using a PC
  • Fixed missing text for recent features
  • Fixed potion effects covering the inventory party GUI
  • Fixed some issues with battles getting stuck
  • Fixed some issues with skipping turns in battles
  • Fixed Spikes/Toxic Spikes setting multiple layers at once
  • Fixed Transform not copying catch rate
  • Fixed visual effects of Transform going away after failing a capture
  • Removed error messages for move effect registration
Version 4.2.6

Released June 8, 2016.

Features:

  • Added battle forfeiting
  • Added music discs for Pixelmon music


Tweaks:

  • Added config setting to allow initial Pokémon moves to be the most recent level-up moves instead of random level-up moves
  • Added config setting to disable Pay Day awarding PokéDollars
  • Added graphic for selecting a fainted Pokémon in the party overlay
  • Added separate permission nodes for using /endbattle on the command user and other players
  • Added sounds when placing Pixelmon blocks
  • Battle messages automatically disappear after a few seconds.
  • Changed speed of incrementing or decrementing item count in the shopkeeper GUI
  • Disabled block-destroying external moves in Adventure mode
  • Increased battle speed
  • Increased default permission level for /breed
  • Made fishing Pokémon dependant on time of day
  • Made beds only heal Pokémon when resetting the time to morning
  • Made NPC editors only usable by server operators
  • Made NPC Trainers spawned by an NPC editor have fixed PokéDollar reward amounts
  • Made Pixelmon tools repairable with materials on an anvil
  • Re-added Cherish Balls to special drops
  • Recoded the AFK handler in Pokémon battles
    • A battle timer now displays the remaining time left to make a move.
  • Updated Chinese (Simplified), French, and Spanish translations
  • Updated Fossil machine texture


Fixes:

  • Fixed Aerodactyl being too large inside a Fossil machine
  • Fixed battle GUI freeze after disconnecting from a server while in battle
  • Fixed boss drop crash if there are no special drops in a tier
  • Fixed boss Pokémon not being colored when VBOs are enabled
  • Fixed crash when a healer activates a block with a redstone pulse
  • Fixed crash when using the Rock Smash external move
  • Fixed Custap and HP-restoring Berries not activating
  • Fixed crashes when spam-clicking to remove/add NPC Trainers' Pokémon
  • Fixed crystal sword being displayed incorrectly when held
  • Fixed double-switching if a player clicks too fast
  • Fixed error message when no Legendary Pokémon can spawn
  • Fixed excess chunks being loaded while spawning Pokémon
  • Fixed Fissure hitting through Levitate
  • Fixed Fossil cleaner glass being opaque when VBOs are enabled
  • Fixed genders not updating correctly after switching in battle
  • Fixed hammers not destroying blocks correctly.
  • Fixed healer break particles not showing
  • Fixed held items being dropped when giving or taking them from Pokémon in the inventory screen
  • Fixed infinite loop when there are no shopkeepers of a certain type
  • Fixed inventory party GUI location when potion effects are active
  • Fixed misplaced chatbox in battle GUI after resizing window
  • Fixed misplaced GUI elements when resizing /setparty, move relearner, and move tutor GUIs
  • Fixed non-volatile statuses changing when switching out
  • Fixed overhead NPC Trainer level display not updating correctly
  • Fixed party overlay falsely displaying Pokémon as being sent out after evolution
  • Fixed Poké Gifts losing Pokémon that are put inside them
  • Fixed /pokestats displaying its message to the wrong player
  • Fixed Pressure draining too much PP
  • Fixed Recover and variants not functioning
  • Fixed red vending machine texture
  • Fixed Registeel's spawn location
  • Fixed running shoes' effects staying if shift-clicked to unequip
  • Fixed Selfdestruct not hitting all Pokémon at once in double battles
  • Fixed Sheer Force not affecting Bulldoze, Mud Shot, and Mud-Slap
  • Fixed Staryu dropping non-functioning prismarine crystals
  • Fixed Trainer editor crash in non-English languages
  • Fixed tutor editor scroll bar displaying incorrectly
  • Fixed ultra/master PokéLoot chests not generating
  • Fixed using Revives, Max Revives, and Revival Herbs outside of battle in servers
  • Fixed word wrap in battle messages
Version 4.2.5

Released April 26, 2016.

Features:


Fixes:

  • Fixed evolved Mothim learning no moves
  • Fixed form editing when using a chisel
  • Fixed issues with chatting NPCs spawning incorrectly in towns
  • Fixed Pokémon sounds not playing
  • Fixed Trainer hat accessibility
Version 4.2.4

Released April 25, 2016.

Pokémon:


Features:


Tweaks:

  • Added Minecraft restart warnings to certain config settings in the in-game config GUI
  • Added option to disable price variance on shopkeepers
  • Added support for Pokémon form differences with NPC editors, photos, statues, /pokegive, and /pokespawn
  • Altered spawn level ranges for Dragonite, Machamp, Marshtomp, and Swampert
  • Fossil cleaners and Gym signs drop their contents when destroyed
  • Made /pokestats print to the console when used with a command block
  • Movement plates center entities in the direction of travel.
  • Prevented fences from attaching to non-cubical Pixelmon blocks
  • Updated Chinese (Simplified) and Russian translations


Fixes:

  • Allowed NBT data to be copied from Pixelmon blocks
  • Fixed Acupressure being unusable in single battles
  • Fixed advanced battle AI not recognizing Substitute
  • Fixed Apricorn trees destroying other blocks
  • Fixed being unable to buy from a vending machine in non-English languages
  • Fixed /breed command displaying an incorrect slot number when an invalid slot number is given
  • Fixed camera not focusing on evolving Pokémon
  • Fixed corners with temple brick stairs and temple stairs
  • Fixed crash when adding Pokémon to a ranch block
  • Fixed crash when rendering trade machines
  • Fixed double battle crash after a Pokémon faints
  • Fixed experience not being given in PvP battles
  • Fixed growth scale modifier config setting not having its intended effect
  • Fixed multiblocks overwriting other blocks when being placed
  • Fixed orientation of Pixelmon tools when held
  • Fixed picket fences being able to be placed infinitely
  • Fixed Pokémon not evolving after declining to learn level-up moves
  • Fixed saving multiple config settings at once in the in-game config GUI
  • Fixed Shiny Phanpy texture
  • Fixed Shiny Rufflet texture
  • Fixed Silk Touch on Apricorn trees
  • Fixed spawn bird shrines config setting
  • Fixed spawn dimension config setting not saving when modified in the in-game config GUI
  • Fixed stat modifiers persisting after wild vs. wild battles
  • Fixed system time sync interval config setting
Version 4.2.3

Released March 10, 2016.

Pokémon:


Features:

  • Battle camera now changes position periodically instead of spinning.
  • Added config option to prevent players from taking multiple photos of the same Pokémon
  • Added inventories to boxes and end tables
  • Gym signs can now display items inside of them.
  • Made Gym signs dyeable
  • Trade machine display now shows what is being traded.
  • Trade machine GUI now displays Pokémon level.


Tweaks:

  • Updated Chinese (Simplified), French, Korean, and Spanish translations


Fixes:

Version 4.2.2

Released February 28, 2016.

Features:


Tweaks:


Fixes:

  • Fixed Egg contents being inspectable in Survival mode
  • Fixed EVs slightly exceeding 510 in certain cases
  • Fixed ghost NPCs when using villager spawn eggs
  • Fixed Leaf Stone ore sound
  • Fixed particles when breaking large blocks and Apricorn trees
  • Fixed player movement when starting a battle
  • Fixed player party reverting to an older state upon player death
  • Fixed issues with Illusion not updating client-side
  • Moved temple stairs and temple brick stairs to the correct Creative tab
Version 4.2.1

Released February 13, 2016.

Tweaks:

  • Added status indicators to party screen
  • Added tactical AI to Pursuit
  • Added two new music tracks
  • Increased maximum number of lines in NPC Trainer dialogue
  • Reduced maximum number of characters for NPC Trainer Pokémon nicknames
  • Updated Chinese (Simplified) and French translations


Fixes:

  • Fixed air-persistent mounts not descending
  • Fixed buying from shopkeepers
  • Fixed crash with invalid input in NPC editor while editing an NPC Trainer's win money
  • Fixed duplicate Ruby drop message
  • Fixed error messages in many GUIs
  • Fixed level-up evolution failing to occur
  • Fixed NPC Trainer win money setting not saving after editing it with an NPC editor
  • Fixed Pursuit KO allowing the Trainer to re-choose a replacement Pokémon
  • Fixed Shiny Mantyke texture
  • Fixed spillover pixel-thick line in PC
  • Fixed status indicators not showing after logging out
Version 4.2.0

Released February 9, 2016.

Pokémon:


Features:

  • Updated to Minecraft 1.8.9
  • Added four difficulty levels of Pokémon battle AI
    • Random: Picks moves randomly
    • Aggressive: Picks the move that deals the most damage. Never uses status moves if possible.
    • Tactical: Knows how to use both status and offensive moves
    • Advanced: Switches out to favorable matchups when appropriate and knows how to use all moves
  • Added setting in NPC editor to change NPC Trainer battle AI
  • Added setting in NPC editor for PokéDollar payout
  • Added "Equal" boss mode setting for NPC Trainers
  • Added "Unlimited" encounter mode for NPC Trainers
  • Certain Pokémon have a chance to spawn and engage the player in battle after using the Rock Smash external move.


Items:


Config:

  • Added in-game config menu
  • Added config settings to choose battle AI for wild Pokémon, boss Pokémon, and naturally spawning NPC Trainers
  • Added config setting to modify the rate of Pokémon experience gain.


Tweaks:

  • Adjusted the time on clocks.
  • Allowed NPC Trainers to be challenged while holding an NPC editor
  • Made certain water mounts mobile on land
  • Moved Pokémon-releasing trash can icon in PC
  • Reclassified some Pokémon as not being water mounts
  • Reduced delays in battle GUI animations
  • Updated Chinese (Simplified), Chinese (Traditional), French, and Spanish translations
  • Using "Randomize" on a Steve Trainer in the NPC editor gives it random Pokémon at random levels.


Fixes:


Minecraft 1.8.0

Version 4

Version 4.1.4

Released January 9, 2016.

Tweaks:

  • Made only flying and water mounts require HMs with the corresponding configuration setting
  • It is now possible to select model (standing/flying), animation and frame in the statue editor for statue display.
  • Leaf Stone ore now spawns below trees in the top of the first layer of stone.
  • Leaf Stone ore texture updated to current set
  • Removed the Root Fossil
  • Made a small reduction in vertex draw calls with VBOs enabled
  • Made a slight code optimization on normal draw
  • Enabled the special resource-gathering interactions with Camerupt, Mareep, and Miltank while inside a ranch block.
  • Added Turkish translation
  • Updated Chinese (Simplified), French, and Japanese translations


Fixes:

  • Fixed clock time being wrong
  • Fixed Legendary spawning
  • Fixed crashing at edge of load zone for wild Pokémon battles
  • Fixed some blocks killing Pokémon when they stand in/on them
  • Fixed a few ConcurrentModificationException errors
Version 4.1.3

Released December 16, 2015.

Tweaks:


Fixes:

  • Fixed photos missing textures
  • Fixed Illusion crashing players when catching Pokémon
Version 4.1.2

Released December 15, 2015.

Features:


Tweaks:

  • Reworked the Legendary spawn mechanic; has its own spawner which is independent of spawn location.
  • Made faulty configs not crash Minecraft
  • Updated Chinese (Simplified), Chinese (Traditional), French, and Spanish translations


Fixes:

  • Pokemon created from cloning machines can now be captured in battle.
  • Fixed certain pixels in PC GUI erroneously deleting Pokémon
  • Fixed Magcargo model
  • Fixed up useExternalStructureFiles config option not working properly unless useExternalNPCFiles was true as well.
Version 4.1.1

Released November 29, 2015.

Features:


Tweaks:

  • Added Shiny textures for Klinklang and Natu
  • Fixed status indicator overlapping with caught/Shiny icons
  • Replaced town structure registration with a new JSON system.
  • Structures now all linked only through structures.json, which can be loaded externally similarly to NPCs.
  • Structures' and NPCs' JSON files now export to /pixelmon/npcs and /pixelmon/structures when config option is selected.
  • Doctors now initialize with basic AI so they will watch the player.
  • Mewtwo is now ridable/flyable.
  • Updated Chinese (Simplified), French, and Spanish translations


Fixes:

  • Fix to comodification errors on entity spawn
  • Fixed the /transfer command allowing negative values
  • Fixed crash when accessing missing parts of partially translated NPC trainer data
  • Fixed editing chatting NPC names
  • Fixed mechanical anvil breaking particles
  • Fixed NPC Trainer display levels not saving
  • Fixed cancel button when renaming a Pokémon
Version 4.1.0

Released November 14, 2015.

Pokémon:


Features:


Tweaks:

  • Gave orbs damage bars.
  • Re-added dynamic shrine orb textures.
  • Added paste support to mail.
  • Pokédex improvements
    • Pokédex hotkey will open Pokédex when looking at nothing.
    • Restored metric/imperial setting in Pokédex.
    • Added Pokédex units of measure to lang.
  • Distinguished between unseen and unimplemented in the Pokédex.
  • Made Dawn Stone armour effect reasonable.
  • Updated Chinese (Simplified), Chinese (Traditional), French, Spanish, and Swedish translations


Fixes:

  • Fixed PixelUtilities ore generation.
  • Fixed weird lighting from Poké gifts and Poké chests.
  • Fixed re-targeting in wild double battles.
  • Fixed Dawn/Dusk ore texture.
  • Fixed Transform permanently keeping Ability on capture.
  • Fixed a crash on switching Trainer model.
  • Fixed pressing escape key in statue editor.
  • Fixed being able to challenge yourself with Pokémon targeting.
  • Fixed sealed mail sprites.
  • Owned Pokémon always have passive behavior.
  • Fixed wild aggression timer not working when fleeing.
  • Fixed possibility of freezing in the Pokédex screen.
  • Fixed PokéLoot achievement image.
  • Fixed Synchronize ignoring status immunities.
  • Fixed hidden pressure plates.
  • Fixed experience calculation.
  • Fixed Pokémon trying to spawn twice from ranch blocks.
  • Fixed /breed messages.
Version 4.0.8

Released October 3, 2015.

Features:


Model Changes:


Moves:


Abilities:


Tweaks:

  • Added Flame Burst's double battle effect.
  • Made Fire-type moves thaw frozen Pokémon.
  • Relearners now spawn in village Pokémon Centers.
  • Relearners turn to watch players.
  • Interaction changed for relearners–attacking with an NPC editor in Creative mode will now remove the relearner rather than with an empty hand.
  • Added Lure Ball catch rate bonus.
  • Added Repeat Ball catch rate bonus.
  • Implemented target selectors into the /pokeheal, /pokegive and /pokegiveegg commands.
  • Added a way to specify the coordinates for /pokespawn.
  • Added check to deal with not being able to switch Pokémon sometimes.
  • Added missing Thunder Punch TM.
  • Updated Chinese (Simplified), Chinese (Traditional), French, Italian, Korean, Mexican Spanish, Portuguese, Russian, and Spanish translations


Fixes:

  • Captivate no longer ignores gender.
  • Fixed Thunder Stone tools' infinite enchant bug.
  • Fixed Acrobatics.
  • Fixed block check for Apricorns.
  • Fixed Avalanche TM compatibility.
  • Fixed Mantine's mini-sprites.
  • Fixed Copycat potentially crashing game.
  • Fixed Trainer force-engage ignoring battle type setting.
  • Fixed replace move screen not having move category.
  • Fixed Illusion.
  • Fixed opposing Pokémon genders not showing correctly.
  • Fixed Ability modifiers for evasion stacking on themselves.
  • Fixed Life Orb damaging for each hit of multi-hit moves.
  • Fixed Protect and variants failing when used non-consecutively.
  • Fixed TV particles when breaking.
  • Fixed first turn sometimes skipping player turn.
  • Fixed player Pokémon not always being sent out immediately in battle.
  • Fixed gender showing incorrectly in battle for Shiny Pokémon.
  • Fixed move relearners/tutors crashing the game if there is no Pokémon in the first party slot.
  • Fixed Trainers not getting initialised correctly when created using the NPC editor.
  • Fixed Pokédex lang.
  • Fixed Ho-Oh being obtainable from random Pokémon selection when relevant config options were disabled.
  • Fixed Sun Stone tools replacing blocks.
Version 4.0.7

Released August 14, 2015.

Pokémon:


Features:


Double Battles:

  • Made 1v1 double battles possible
  • Added double battle setting to NPC Trainers
  • Made it possible to challenge people to double battles with the challenge GUI
  • Added spread move damage reduction
  • Added support for Medicine and Poké Balls
  • Allowed /pokebattle2 to take two or three arguments
  • Battle GUI now removes participants when they have no Pokémon remaining
  • Enabled fleeing in wild double battles
  • Made it possible to cancel a previously selected move before deciding all turn actions
  • Made it possible to partake in a double battle with one Pokémon remaining


Moves:


Items:


Blocks:


Tweaks:

  • Dig will no longer reduce durability of equipped tool
  • Added attack category to move details in PokéChecker
  • Added battle victory message
  • Added Fast Ball catch rate bonus
  • Added healing animation
  • Added message when a Poké Ball is thrown in battle
  • Added message when Pokémon escapes capture
  • Added Timer Ball catch rate bonus
  • Adjusted friendship gain/loss values
  • Allowed traders to have customizable skins
  • Changed ranch block to not break instantly when hit
  • Made chatting NPCs unable to be pushed around
  • Made Gems stackable
  • Made getting an item by name (editing NPC Trainer) more robust
  • Made /pokebattle2 trigger battle start event
  • Moved gender icon in Pokémon select screen
  • /pokegive sets friendship to base rather than 0
  • /pokespawn, /pokegive, /pokebattle2 can now spawn random Pokémon
  • Ported /endbattle and /teach from Pixelmon Extras into main mod
  • Separated traders from the Trainer editor GUI


Lang:


Fixes:

  • Fixed Shinx
  • Fixed chatting NPC not saving texture
  • Fixed crash when other mods add biomes incorrectly
  • Fixed crash when using external moves when they are disabled
  • Fixed default Trainer messages not being random
  • Fixed display error when deleting moves in PokéChecker
  • Fixed EV-reducing Berries
  • Fixed exceptions thrown in /struc and /tpbat
  • Fixed Mew spawning when Generation 1 is disabled
  • Fixed missing Salac Berry in Forage loot
  • Fixed missing sound errors
  • Fixed missing texture warnings on startup
  • Fixed Moon Ball not giving bonus catch rate on base-stage Pokémon
  • Fixed Pickup having unintentionally limited loot
  • Fixed Pixelmon spawner crash when invalid rarity is entered
  • Fixed PP not being updated correctly after healing
  • Fixed Quick Ball giving a bonus when it shouldn't
  • Fixed rollback of Pokémon upon player death
  • Fixed Steve skins on NPC Trainers
  • Fixed Trainer loss message not showing when items are rewarded
  • Fixed variable power/type moves displaying incorrectly in PokéChecker
  • Fixed vitamins/Berries not increasing friendship at 254


Battle Fixes:

  • Added message to Aromatherapy and Heal Bell
  • Added message to Synthesis/Morning Sun/Moonlight
  • Added missing Baton Pass failure message
  • Added protection against temporary Abilities overwriting real Abilities
  • Fixed Anger Point and Rage triggering if Pokémon faints
  • Fixed battle camera crash
  • Fixed battle crash from moves with multiple targets called by other moves
  • Fixed battle crash with Foresight/Miracle Eye/Odor Sleuth
  • Fixed battle locking up when multi-turn moves miss
  • Fixed burn and poison from non-attack sources bypassing immunities
  • Fixed crash when a weather is replaced with another
  • Fixed Destiny Bond triggering when it shouldn't
  • Fixed Early Bird
  • Fixed Electro Ball and Gyro Ball ignoring stat modifiers
  • Fixed Fake Out ignoring flinch immunities
  • Fixed Fairy Gem boosting Normal-type moves
  • Fixed (Hi) Jump Kick crash damage
  • Fixed inconsistency between damage and healing for draining moves
  • Fixed incorrect Block/Spider Web mechanics
  • Fixed Leaf Guard preventing Rest when not in effect
  • Fixed Magic Guard not blocking certain things
  • Fixed Metronome
  • Fixed moves that call other moves deducting PP incorrectly
  • Fixed moves working against targets that already fainted
  • Fixed multi-hit moves missing halfway through execution
  • Fixed No Guard not working on the user's moves
  • Fixed Rest duration
  • Fixed Technician
  • Fixed Toxic not affecting catch rate
  • Fixed variable damage moves being unaffected by certain Abilities and items
  • Fixed Volt Absorb message
  • Tweaked Future Sight mechanics
  • When two Pokémon faint together, their replacements will switch out at the same time.


Double Battle Fixes:

  • Allowed Acupressure to target a partner
  • Disabled /pokebattle2 if a player is already in a battle or has no Pokémon remaining
  • Fixed allied team statuses being blocked by Protect/Magic Coat/Magic Bounce
  • Fixed Damp message occurring multiple times
  • Fixed Intimidate sending multiple messages
  • Fixed Magnitude changing its power mid-turn
  • Fixed multi-turn moves
  • Fixed Teleport
  • Prevented /pokebattle2 from using the same player twice
  • Removed Pokémon names from auto-complete in /pokebattle2
Version 4.0.6

Released June 30, 2015.

Pokémon:


Features:

  • Better mechanics for shrine use: inserts player into a battle with the Pokémon instead of only spawning it (Prevents stealing by other players.)


Config:

  • Added scale factor for growth modifier


Held Items:


Moves:


Tweaks:

  • Disabled /pokegive and /setparty while in battle
  • Updated Chinese (Simplified), Japanese, Russian, and Spanish translations


Fixes:

  • Fixed Togepi Egg sprite
  • Fixed Neo Plasma Helmet recipe
  • Fixed Ho-Oh not registering in Pokédex when seen/caught
  • Fixed multiple level ups causing evolution to forget moves
  • Fixed nickname not updating correctly on evolution if it is the same as the species name
  • Fixed Pokédex GUI in other languages
  • Fixed crash if external move is forgotten and used
  • Fixed duplicate TM move learning


Battle Fixes:

Version 4.0.5

Released June 8, 2015.

Pokémon:


Features:


Config:


Held Items:


Abilities:

Moves:


Tweaks:

  • Updated Chinese (Simplified), Chinese (Traditional), French, Italian, and Spanish translations


Fixes:

  • Fixed Ho-Oh model in Pokédex
  • Fixed Snubbull evolution
  • Fixed newly learned moves being forgotten upon evolution
  • Fixed HMs breaking if used on Pokémon who already have four moves
  • Fixed traders not saving
  • Fixed traders being improperly deleted.


Battle Fixes:

Version 4.0.4

Released May 17, 2015.

Features:

  • Pokédex item replaced with interface element (default key 'I')
    • Pointing at a Pokémon entity and pressing 'I' will open the Pokédex GUI with that Pokémon selected
    • From the Pokédex, a lookup wiki button will open up the Pixelmon Wiki for that Pokémon
    • Holding an item and pressing 'I' (if not looking at a Pokémon) will open the Pixelmon or Minecraft Wiki appropriately for that item
    • Looking at a block (if neither of the above two) will open the Pixelmon or Minecraft Wiki for that block
  • Added Oshawott Trainer texture


Config:

  • Can now set the amount of boxes players can have in config


Held Items:


Abilities:


Moves:


Tweaks:

  • Can now put any item into a custom PokéLoot
  • Roasted Pokémon are now caused by lightning strikes
  • Activation distance for external moves used on entities is now variable
  • Pokémon targeting another Pokémon (for initiating battle) has a lower range
  • Pokémon textures will now load from any resource packs (not just the base Pixelmon one, includes Shinies, roasted etc)
  • Added message when using Splash
  • Changed next and previous Pokémon default keys to up and down on keyboard
  • Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations


Fixes:

Version 4.0.3

Released May 10, 2015.

Pokémon:


Features:


External Moves:


Config:

  • Added config option that allows players to start battles by throwing a Pokémon at another player rather than at the player's Pokémon.


Blocks:


Held Items:


Abilities:


Moves:


Tweaks:

  • Added message when players use items in battle (Potion, Revive, etc.)
  • Added Trick Room activation message
  • External moves now have variable activation distance.
  • Updated sprites for pillars and mechanical anvil
  • Added battle items to boss drops
  • Forage items now appear by the Pokémon rather than the block
  • Added Focus Energy failure message
  • Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations


Fixes:

Version 4.0.2

Released April 25, 2015.

Pokémon:


Features:


Blocks:


Items:


Abilities:


Moves:


Fixes:

  • Fixed Abilities in PokéChecker not visually updating correctly after evolving
  • Fixed ranch block ignoring non-solid blocks
  • Fixed NPC Trainer Pokémon not giving experience besides the last Pokémon
  • Fixed volatile statuses becoming burns after battle
  • Sandstorm raises Rock types' Special Defense.
  • Setting NPC Trainer Pokémon levels higher than default level (boss Trainer or manual editing) sets HP to maximum correctly.
  • Added message when players use items in battle
  • Evolution now scales up remaining HP like leveling up does.
  • Fixed changing Ability/type twice losing the initial Ability/type
  • Fixed fixed-damage moves bypassing Focus Band/Focus Sash and Sturdy
  • Fixed Fury Cutter NPE
  • Fixed return held items with Pokémon without items
  • Fixed NPC Trainer and wild Pokémon retaining held items given to them
  • Fixed secondary status effects afflicting fainted Pokémon
  • Moves being disabled by statuses count towards using Struggle.
  • Pressure displays a message upon entering battle.
Version 4.0.1

Released March 28, 2015.

Pokémon:


Held Items:


Abilities:


Moves:


Tweaks:

  • Bug Catcher and Bug Maniac now use Steve models with the winners from the Trainer skin competition
  • Updated models - Chinchou, Lanturn, Pichu
  • Temple guardians don't spawn if Minecraft mobs off in config
  • Increased base entity speed to fix up lack of animations
  • The setparty command now doesn't cause new moves to be selected by default. There is still the option to select new moves by using an additional argument.
  • The pokebattle command can now set a level cap on Pokémon, temporarily lowering the levels of Pokémon higher than the cap.
  • Updated Chinese (Simplified), French, and Spanish translations


Fixes:

  • Poké Balls no longer crash on hitting non-Pokémon entities
  • PokéLoot chests fixed
  • Trainer editor crash with unset Steve texture fixed
  • Battle log Null Pointer Exception fixed
  • PokéLoot sound now works
  • Fixes for item sprites
  • Fixed Diglett particles
  • Fixed a flying model look up crash
  • Switch message now in lang
  • Zapdos empty shrine now looks empty
  • Apricorns can only be placed on dirt
  • Apricorns now visible when growing past 4th stage naturally
  • Statues render at their correct size
  • Flying now works
  • Shrines now spawn in the world
  • Fixed evolution event not triggered properly on servers
  • Removed é in config
  • Fixed crashes when opening bag during battle
  • Trading bug fixed
  • Trading and battle query bug fixed
  • Attract no longer works on genderless Pokémon
  • Recoil damage up rounds up to 1
  • Rapid Spin fixes
    • Rapid Spin gets rid of Leech Seed
    • Rapid Spin’s effect no longer occurs if the user faints from recoil by using the move (Life Orb, Rocky Helmet, etc.)
  • Fixed partial trapping
  • Outrage/Petal Dance/Thrash moves now update PP correctly
  • Fix to critical hits with special attacks
  • Fixed team and global statuses not ticking down if Pokémon faints
  • Taunt no longer persists after switching.
  • Baton Pass now passes volatile statuses.
  • Fixed Null Pointer Exception with Forewarn and switching
  • Fixed damage-reducing Abilities affecting set damage moves
  • Fixed Trace message to say localized Ability name rather than class names
  • Fixed several Ability messages to not show when preventing secondary effects
  • Fixed Levitate blocking Spikes
  • Sand Veil/Snow Cloak protect from respective weather conditions if the Pokémon is not already protected.
  • Fixed Protect blocking moves that it shouldn’t
  • Protect fails if everyone else has already moved that turn
  • Fixed Tailwind message Null Pointer Exception when used by wild Pokémon
  • Fixed multi target moves ending before targeting everyone if they fail on one Pokémon
  • Attempting to retrieve a Pokémon now ends any battle that it is in rather than not permitting retrieval.
  • Fixed Heavy Slam base power calculation
  • Fixed Mist not persisting when switching
  • Fixed weather/Trick Room lasting longer than intended if a Pokémon faints
  • Fixed Baton Pass not passing statuses
  • Fixed certain moves (set damage, multi-hit) not triggering certain held items
  • Fixed Counter hitting Ghost types
  • Made all move failure text the same message
  • Updated Minimize to +2 evasion
  • Added message for Substitute taking damage
  • Added message for Counter/Mirror Coat failure
  • Fixed Shed Skin activation chance
  • Fixed Leppa Berry with 5PP moves
  • Fixed transparency with Aspear Berry sprite
  • Fixed missing texture with Razor Fang
  • Fixed healing Berries confusing user under wrong circumstances
  • Fixed Wide Lens accumulating accuracy boosts
  • Fixed King's Rock/Razor Fang not having flinch chance
  • Shell Bell healing rounds up to 1 if below 1.
  • Fixed Beat Up calculating damage using only user's base Attack
  • Multihit moves trigger contact held items and Abilities multiple times
  • Counter/Endeavor/Foul Play trigger held items and Abilities
  • Substitute prevents Dragon Tail/Circle Throw from forcing switch
  • Recharge (from Hyper Beam, Giga Impact, etc.) ticks down if another status prevents motion
  • Fixed rounding issue with boosting Natures
Version 4.0.0

Released March 14, 2015.

Changes:

  • Updated to Minecraft 1.8.0


Config:

  • Added config settings for boss and hidden Ability spawn rates
  • Added config setting for PvP battles returning consumable held items after battle
  • Added config setting for the result of a force-ended battle
  • Print errors config setting is now enabled by default.


Battles:


Tweaks:


Fixes:

  • Added Zubat/Golbat to Deep Ocean to stop Lugia spawn spam
  • Fixed issue with MySQL dropping connection
  • /pokeheal command now heals Pokémon outside Poké Balls.
  • Fixed GS Balls being dropped by bosses
  • Fix camera bug caused by Mojang
  • Added messages for Berry/Gem/Status orb activation
  • Fixed increased critical hit ratio boosting items (Razor Claw, Lansat Berry)
  • Fixed Berries activating after the holder faints.
  • Fixed Gems and Shell Bell activating when opponent uses move on holder.
  • Fixed Absorb Bulb/Cell Battery
  • Fixed Motor Drive and Rattled raising the wrong Pokémon's Speed
  • Fixed Regenerator healing upon battle end
  • Fixed Coming Soon turning into a different implemented Ability upon battle start
  • Fixed Pokémon gaining Abilities prematurely if evolution is canceled
  • Added support for team statuses in double battles (Light Screen, Mist, Reflect, Safeguard, Spikes, Stealth Rock, Tailwind, Toxic Spikes)
  • Fixed Aromatherapy/Heal Bell
  • Explosion/Selfdestruct faint user if move fails to hit target.
  • Fixed Bounce/Dive happening in one turn
  • Fixed Focus Energy
  • Fixed Future Sight being lost if user switches
  • Fixed Leech Seed mechanics when switching
  • Fixed Light Screen
  • Fixed moves that have a chance to raise user's stats (e.g., Fiery Dance, Metal Claw) raising the opponent's stats
  • Fixed Pain Split setting opponent's health incorrectly
  • Fixed Reflect
  • Fixed Sleep Talk
  • Fixed Smack Down
  • Fixed entry hazards force-ending the battle
  • Fixed Thunder Wave hitting Ground types
  • Fixed Trick Room lasting a turn longer than it should
  • Fixed U-turn/Volt Switch for NPC Trainers
  • Hyper Beam, Giga Impact, etc. no longer allow switching/bag/fleeing during recharge turn.
  • If an opponent faints to U-turn/Volt Switch, the user of the move will switch out before the fainted opponent does.
  • Made multi-hit moves deal damage separately for each hit (fixes them with Sturdy/Focus Sash/Substitute)
  • Made Protect fail when used while opponent is switching
  • Multiple refinements to multi-turn moves
    • Charging turn is not stopped by Protect or Ability immunities
    • Fixed Outrage, etc. not confusing if move fails on ending turn
    • Fixed Sap Sipper/Water Absorb triggering twice on SolarBeam/Dive
    • Fixed Sky Attack continuing if blocked by Protect
    • Secondary effects no longer occur on charging turn.
    • Moves end correctly if they miss or are stopped by a status (e.g., paralysis, confusion).
  • Partially trapping effect is removed if move's user switches.
  • Safeguard now only protects from primary statuses and confusion that are not self-inflicted.
  • Transform now copies stats, stat changes, Ability, and type.
  • Fixed evolution at level 1 not learning correct level-up moves
  • Fixed transfer of multiple team statuses when switching (entry hazards, screens, Tailwind, etc.)
  • Fixed recurring status effects not occurring when switching in
  • Made recurring battle effects not occur if battle ends that turn
  • Fixed primary statuses not being saved upon switching
  • Fixed flinch affecting Pokémon switching in
  • Fixed confusion stacking with itself
  • Made confusion not tick down if another status prevents Pokémon from moving
  • Fixed battle freeze when both Pokémon faint at the same time
  • Fixed battle freeze when NPC Trainer's last Pokémon is KOed by indirect damage
  • Moved forced switching upon fainting to the end of the turn
  • Potential fix for Pokémon being invincible during battle
  • If damage is calculated to be less than 1 but more than 0, it rounds up to 1.
  • Fixed Houndour/Houndoom drops
  • Allowed Pokémon to drop items when KOed by indirect battle damage
  • Fixed NPC Trainer names not saving correctly
  • Fixed NPC Trainer battle initiation error if fought by another player after being previously defeated
  • Corrected breeding offspring for Magmar/Magmortar and Hitmonlee/Hitmonchan/Hitmontop
  • Breeding strength rounds down to nearest multiple of 0.5.
  • Moved assorted messages to lang (fainting, level up, types in move select screen, growth, Natures, forced switch when fainting, target selection in double battles, Run Away, Roar/Whirlwind, Aromatherapy/Heal Bell)
  • Fixed messages for Destiny Bond, Attract, Sketch
  • Fixed Foul Play not showing type effectiveness message
  • Fixed failure messages for moves that cause status
  • Removed Inner Focus trigger message
  • Clear Body message only triggers against status moves.
  • 10% chance for Bug Buzz to lower Special Defense instead of 100%
  • 20% chance for Meteor Mash to boost Attack instead of 50%
  • Added DragonBreath to all Pokémon that get it as an Egg move
  • Fixed STAB with temporary type changes
  • Fixed Pokédex height and length for Lugia

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