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Difference between revisions of "Version history"

From Pixelmon Wiki
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This is a list of all versions of Pixelmon, along with the changes that each version made to the mod.
 
This is a list of all versions of Pixelmon, along with the changes that each version made to the mod.
 +
==Version 5.0.0==
 +
Released July 25, 2016.
 +
===Features===
 +
*Moved to ''Minecraft'' 1.10
 +
*Added [[config]] setting to turn off the battle camera
 +
*Added /pokesave [[command]]
 +
==Version 4.3.0==
 +
Released July 25, 2016.
 +
===Pokémon===
 +
*Added [[Lileep]]
 +
*Added [[Cradily]]
 +
*Added [[Nincada]]
 +
*Added [[Ninjask]]
 +
*Added [[Shedinja]]
 +
*Updated [[Anorith]] model
 +
*Updated [[Armaldo]] model
 +
===Features===
 +
*Added a [[Grass Gym]] as a test [[Gym]]
 +
*Added [[config]] setting for {{mc|beds}} healing Pokémon
 +
*Added config setting for Pokémon spawn tick rate
 +
*Added config setting for [[Pickup]] rate
 +
*Added config setting to display HP bars above Pokémon
 +
*Added cries for [[Heracross]], [[Joltik]], [[Sudowoodo]], and [[Wailord]]
 +
*Added [[shopkeepers]] that spawn outside of [[towns]]
 +
*Made overhead text more descriptive for Pokémon and [[NPCs]]
 +
*Re-added [[Root Fossils]]
 +
*Updated cries for [[Aggron]], [[Eevee]], [[Gengar]], [[Haunter]], [[Regice]], [[Regigigas]], [[Regirock]], [[Registeel]], and [[Scyther]]
 +
===Tweaks===
 +
*Added spawning rarity to the npcs.json file
 +
*Allowed "Allow nicknames" [[config]] setting to be applied server-side
 +
*Allowed forms to be defined with custom [[starter Pokémon]] in the config
 +
*Changed some chat messages to battle messages when applicable
 +
*Improved efficiency of Pokémon spawning
 +
*Limited [[ranch block]] area of effect to at most three blocks above the ranch block
 +
*Made the AFK handler scroll through text more slowly
 +
*Made [[Thunder Stone tool]] effect override lower levels of Efficiency
 +
*Merged config settings for external JSON files
 +
*Reduced [[Gem]] [[recipes]] to require only one [[diamond]]
 +
*/snapshot [[command]] now prints the positions of snapshotted [[NPCs]] to the console.
 +
*Stopped aggressive Pokémon from chasing Pokémon inside [[ranch blocks]]
 +
===Fixes===
 +
*Fixed battle freeze when leveling up
 +
*Fixed bounding box sizes of several Pokémon
 +
*Fixed crash when [[breeding]] [[Magby]] or [[Pichu]]
 +
*Fixed [[command]] selectors displaying incorrectly with /endbattle and /pokebattle
 +
*Fixed [[Eject Button]] causing the holder to switch out when a battle starts
 +
*Fixed /endbattle command permissions
 +
*Fixed /endbattle leaving wild Pokémon stuck when catching Pokémon
 +
*Fixed faulty {{mc|prismarine_shard|prismarine shard}} [[drop]]
 +
*Fixed [[Forage]] not giving items after being used repeatedly
 +
*Fixed [[held item]] duplication issue
 +
*Fixed incorrect GUI font when a player has no Pokémon
 +
*Fixed incorrect Pokémon name in [[boss Pokémon]] GUI in non-English languages
 +
*Fixed inventory party rendering incorrectly with enchanted armor equipped
 +
*Fixed [[Leftovers]] reviving fainted Pokémon
 +
*Fixed [[Light Fire]] not triggering
 +
*Fixed [[music discs]] appearing in chests as stacks of zero.
 +
*Fixed [[NPCs]] counting as land spawns for Pokémon land spawn limit
 +
*Fixed one incorrect external JSON file causing other files to not be loaded
 +
*Fixed percentage-based damage and healing rounding down to 0
 +
*Fixed players continuing to move/jump after a battle starts
 +
*Fixed [[records]] generating in stacks of 0 inside {{mc|chest|chests}}
 +
*Fixed residual damage not fainting Pokémon correctly
 +
*Fixed [[Return]] dealing no damage
 +
*Fixed [[running boots]] and [[evolution stone boots]] giving a speed boost when held in hand
 +
*Fixed [[Sky Drop]] freezing battles
 +
*Fixed some battle crashes
 +
*Fixed some held item interactions with multi-hit moves
 +
*Fixed statuses from status orbs damaging Pokémon on the same turn they are inflicted
 +
*Fixed [[Unburden]] giving a premature Speed boost
 +
*Fixed [[Wormadam]]'s [[type]] not matching its form in battle
 +
*Made residual [[held item]] effects occur before residual status effects
 +
*Residual and start-of-battle effects now reflect turn order.
 +
{{-}}
 +
<spoiler text="Older versions">
 
==Pixelmon 4.2.7==
 
==Pixelmon 4.2.7==
 
Released June 14, 2016.
 
Released June 14, 2016.
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*Fixed visual effects of Transform going away after failing a capture
 
*Fixed visual effects of Transform going away after failing a capture
 
*Removed error messages for move effect registration
 
*Removed error messages for move effect registration
{{-}}
 
<spoiler text="Older versions">
 
 
==Version 4.2.6==
 
==Version 4.2.6==
 
Released June 8, 2016.
 
Released June 8, 2016.

Revision as of 02:08, 25 July 2016

For version history about the Pixelmon launcher, see this page.
For version history about sidemods, see this page.

This is a list of all versions of Pixelmon, along with the changes that each version made to the mod.

Version 5.0.0

Released July 25, 2016.

Features

  • Moved to Minecraft 1.10
  • Added config setting to turn off the battle camera
  • Added /pokesave command

Version 4.3.0

Released July 25, 2016.

Pokémon

Features

Tweaks

  • Added spawning rarity to the npcs.json file
  • Allowed "Allow nicknames" config setting to be applied server-side
  • Allowed forms to be defined with custom starter Pokémon in the config
  • Changed some chat messages to battle messages when applicable
  • Improved efficiency of Pokémon spawning
  • Limited ranch block area of effect to at most three blocks above the ranch block
  • Made the AFK handler scroll through text more slowly
  • Made Thunder Stone tool effect override lower levels of Efficiency
  • Merged config settings for external JSON files
  • Reduced Gem recipes to require only one diamond
  • /snapshot command now prints the positions of snapshotted NPCs to the console.
  • Stopped aggressive Pokémon from chasing Pokémon inside ranch blocks

Fixes

  • Fixed battle freeze when leveling up
  • Fixed bounding box sizes of several Pokémon
  • Fixed crash when breeding Magby or Pichu
  • Fixed command selectors displaying incorrectly with /endbattle and /pokebattle
  • Fixed Eject Button causing the holder to switch out when a battle starts
  • Fixed /endbattle command permissions
  • Fixed /endbattle leaving wild Pokémon stuck when catching Pokémon
  • Fixed faulty prismarine shard drop
  • Fixed Forage not giving items after being used repeatedly
  • Fixed held item duplication issue
  • Fixed incorrect GUI font when a player has no Pokémon
  • Fixed incorrect Pokémon name in boss Pokémon GUI in non-English languages
  • Fixed inventory party rendering incorrectly with enchanted armor equipped
  • Fixed Leftovers reviving fainted Pokémon
  • Fixed Light Fire not triggering
  • Fixed music discs appearing in chests as stacks of zero.
  • Fixed NPCs counting as land spawns for Pokémon land spawn limit
  • Fixed one incorrect external JSON file causing other files to not be loaded
  • Fixed percentage-based damage and healing rounding down to 0
  • Fixed players continuing to move/jump after a battle starts
  • Fixed records generating in stacks of 0 inside chests
  • Fixed residual damage not fainting Pokémon correctly
  • Fixed Return dealing no damage
  • Fixed running boots and evolution stone boots giving a speed boost when held in hand
  • Fixed Sky Drop freezing battles
  • Fixed some battle crashes
  • Fixed some held item interactions with multi-hit moves
  • Fixed statuses from status orbs damaging Pokémon on the same turn they are inflicted
  • Fixed Unburden giving a premature Speed boost
  • Fixed Wormadam's type not matching its form in battle
  • Made residual held item effects occur before residual status effects
  • Residual and start-of-battle effects now reflect turn order.


Older versions

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