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Difference between revisions of "Version history"

From Pixelmon Wiki
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(Added 6.0.0 Changelog)
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*Added [[Mega Slowbro]]
 
*Added [[Mega Slowbro]]
 
*Added [[Mega Tyranitar]]
 
*Added [[Mega Tyranitar]]
 +
=====Items=====
 +
*Added [[Adamant Orb]]
 +
*Added [[Lustrous Orb]]
 +
*Added [[Griseous Orb]]
 +
*Added [[Burn Drive]]
 +
*Added [[Chill Drive]]
 +
*Added [[Douse Drive]]
 +
*Added [[Shock Drive]]
 +
*Added [[Gracidea]]
 +
*Added [[Prison Bottle]]
 +
*Added [[Draco Plate]]
 +
*Added [[Dread Plate]]
 +
*Added [[Earth Plate]]
 +
*Added [[Fist Plate]]
 +
*Added [[Flame Plate]]
 +
*Added [[Icicle Plate]]
 +
*Added [[Insect Plate]]
 +
*Added [[Iron Plate]]
 +
*Added [[Meadow Plate]]
 +
*Added [[Mind Plate]]
 +
*Added [[Sky Plate]]
 +
*Added [[Splash Plate]]
 +
*Added [[Spooky Plate]]
 +
*Added [[Stone Plate]]
 +
*Added [[Toxic Plate]]
 +
*Added [[Zap Plate]]
 +
*Added [[Sail Fossil]]
 +
*Added [[Jaw Fossil]]
 +
=====Moves and Abilities=====
 +
*Added [[Judgment]]
 +
*Added [[Techno Blast]]
 +
*Added [[Secret Sword]](effect)
 +
*Added [[Relic Song]](effect)
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*Added the rest of the [[Flower Gift]] ability's functionality
 +
=====Other Additions=====
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*Added new [[Apricorn]] tree models
 +
*Added an entirely new spawning system (BETA! Use '/spawning beta async' to test out, config option to set)
 +
*Added Forfeit clause.
 +
*Added Tier JSONs.
 +
*Added GUI support for Tiers.
 +
*Added command: /tiershow.
 +
*Added deep storage system to safely store Pokémon that are in player data but not in-game yet.
 +
*Added command: /deepstorage to view stored Pokémon, or collect any that have been added.
 +
*Added number of [[Mew]] clones to Pokémon Editor.
 +
*Added world migration from 5.1.2 -> 6.0.0.
 +
*Added item remapping from fake Pixelmon mods -> 6.0.0.
 +
*Replaced some GUI button selections with drop-down menus which look way, way better.
 +
====Fixes====
 +
*Removed Mr.M.
 +
*Fixed [[catching Pokémon]] being super hard! Turns out it was an actual bug, not just superstition.
 +
*Fixed [[Castform]] and [[Deoxys]] not defaulting to their normal forms.
 +
*Fixed [[Baton Pass]] in AI.
 +
*Fixed [[Transform]] causing HP to display incorrectly on the client side.
 +
*Fixed HP animations for lower level Pokémon not being nearly smooth enough for me.
 +
*Fixed battle state corruption when a player crashes and rejoins.
 +
*Fixed Multiscale affecting [[Endeavor]].
 +
*Fixed [[Sticky Web]] failing when targeting a fainted Pokémon.
 +
*Fixed incorrect [[Abomasnow]] stats.
 +
*Fixed [[Regenerator]] not updating HP client side, nor animating it.
 +
*Fixed multi-hit moves hitting too many times.
 +
*Fixed experience displaying incorrectly after an event has modified it.
 +
*Fixed [[Power-Up Punch]] not making contact.
 +
*Fixed [[Dark Void]] being 100% accurate.
 +
*Fixed a crash caused by out-of-sync [[Berry Tree]] tiles.
 +
*Fixed a crash caused by out-of-sync [[Apricorn Tree]] tiles which is definitely a separate bug deserving a separate line in the changelog.
 +
*Corrupted [[Apricorn Trees]] will be automatically purged and the entire fiasco logged. You're welcome!
 +
*Fixed [[Heat Crash]] and [[Heavy Slam]] dealing no damage when target weighs under 33kg.
 +
*Fixed /endbattle causing NPC trainers to give out multiple sets of rewards.
 +
*Fixed selected Pokémon changing immediately before battle.
 +
*Fixed battle clauses not being imported correctly.
 +
*Fixed [[Dig (external move)]] breaking blocks they probably shouldn't break.
 +
*Fixed Pixelmon painting bounding box.
 +
*Fixed [[trading machine]] client crash when player display names are hacked into having $ symbols. Why though.
 +
*Fixed some of the weirder biomes not getting any spawns.
 +
====Changes====
 +
*[[Safari Balls]] get a bonus to catchrate if you are in a [[Savanna]]
 +
*Aggressive Pokémon and trainers will leave you alone if you're in creative mode.
 +
*[[Boss Pokémon]] now have maximum IVs and EVs.
 +
*Removed Technic blocker since that never really stopped anybody.
 +
*Removed the OST because we respect the composer's wishes.
 +
*Don't silence errors relating to base stats loading as they're pretty important errors.
 +
====Performance====
 +
*Updated to 1.12.2 which made things faster. Stop laughing, it's true.
 +
*Greatly reduced RAM consumption by replacing model cache with model holder.
 +
*Slightly improved overall performance by removing several hundred unnecessary classes.
 +
*Reduced the despawn radius to 60 blocks and made Pokémon despawn more harshly.
 +
*Replaced Apricorn tree models (2.5x boost to FPS while facing a hundred Apricorn trees)
 +
====API/Back-end====
 +
*Removed PixelmonApi (The class file, I mean).
 +
*Added a large and versatile spawning API.
 +
*Added PixelmonCommand to API.
 +
*Added Dialogue with choices API.
 +
*Fixed PokemonSpec#apply(...) not updating the model. Bet you didn't even notice.
 +
*Rewrote evolutions to make them far more flexible and far easier to modify externally.
 +
*Rewrote most of the texture handling code.
 +
*Fixed Pixelmon.'devEnviroment' being spelled wrong! How embarrassing.
 +
*Added copy function to PokemonSpec to escape object reference.
 +
*Made the Pixelmon config's back-end suck a lot less.
 +
*Moved all the Pokémon models into a separate subfolder under models. Sorry about your resource packs.
 +
*Added HeldItemChangedEvent.
 +
*Added SetBattleAIEvent to make it easy to customise specific opponents' battle AI.
 +
*Added BaseStatsLoadEvent to modify base stats as they are cached.
 +
*Added LevelUpMovesEvent to tamper with level up move-sets as they are checked.
 +
*Added BattleEndEvent which is guaranteed to fire for all battle ending.
 +
*Marked PlayerBattleEndedEvent and PlayerBattleEndedAbnormalEvent as deprecated. Use BattleEndEvent.
 
==''Minecraft'' 1.10.2== <!--T:2-->
 
==''Minecraft'' 1.10.2== <!--T:2-->
 
===Version 5.1.2===
 
===Version 5.1.2===

Revision as of 16:32, 9 May 2021

For version history about sidemods, see this page.

This is a list of all versions of Pixelmon, along with the changes that each version made to the mod.

Older versions

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